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Old 07-11-2010, 07:54 PM
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New Castle Field Review

Well I have been away from the forums for a little, but I just went to the new castle game on the 11th and these are my thoughts on the field. This is my opinion only, feel free to go check it out for yourself.

The New Castle field is the newest field to hit western Pennsylvania so a couple of friends and I decided to take a trip up to the game on the 11th to see what it was all about. Since this field is so new and not many people have made the trip yet, I decided to write up a review about what we experienced.

After about an hour and a half drive to the field we parked in an open area to wait for everyone else to arrive. While here we filled out our waivers and paid the $10 game fee. (I found this fee to be a little odd since it was just a community game, but apparently the money goes toward field insurance and paying the rent to use the field). Around 11, when everyone had arrived, we drove down to the actual staging area. This was about a quarter mile from where we parked and would have been a very long walk with all your gear if you weren’t lucky enough to have a friend with a large truck. The staging area was like any other staging, an opening in the woods where everyone puts their gear.

The first thing I was told about the field was how bad the bugs were, so we all loaded up with some bug spray hoping that would help. It didn’t. The bugs were unbelievable; it was easily the worst I have ever seen on a field. This may be due to how close the field was to a pond, the perfect spot for mosquito breeding. While playing the bugs got so bad I had to call myself out so I could leave and stop being bit.

Now for the field itself, the pictures online show many of the buildings and paths around the field, but what the pictures fail to show is how dense the brush is. It is impossible to move off of the paths and still be able to keep an eye out for the other team. Once you are in the brush, which is all of the ground around the buildings and on the field, your visibility is 10ft, max. But the guys higher up in the buildings can see the brush moving as you try to fight through it making it an easy kill for them. You never even get a chance to react. Whichever team defends the buildings, which is on the higher ground, will win. And for some reason every game I played my team never got to defend. Hmm.

Also what the pictures didn’t show was how dangerous this field is. The buildings aren’t actually buildings at all, just run down concrete frames. And with these run down frames comes moss-covered slabs of concrete sticking up from the ground. These slabs are not only very sharp but also very slippery. It is extremely easy to slip on these as you are climbing to higher ground. If you do happen to slip you better pray your gun does not break your fall or you will be carrying it off the field in pieces. If your gun does not break your fall, your body will. And concrete is hard, I have a nice size lump on my knee from a fall I took during the last game. Aside from worrying if one of the “buildings” is going to fall and if you can make it over a slab of concrete, you also have to watch out for very large holes spread throughout the field. These holes are large enough to twist or possibly break ankles if you happen to fall into them. Oh, and they aren’t marked, at all. So that’s just one more thing you have to watch out for.

Also, the field is very large, and there is nothing in place to break it up. One game, an 8 v. 9 game of capture the flag, lasted for an hour but the guys I was running with only saw one enemy. If there are going to be more scenarios like this played on this field something has to be done to create out of bounds lines.

To sum it all up, the game at New Castle on the 11th was not a fun day of airsoft. The very thick brush makes it impossible to move through the field at any speed or with any stealth. It makes it very easy for whoever is guarding the building (or on higher ground) to get a quick kill, it damages your gear, it slows down the game, and it limits visibility to 10 feet. The “buildings” are just run down concrete frames and there are remnants of concrete slabs sticking up from the ground all around. Also, there are very deep holes covered over by brush and not marked. These things all factor in to make a very dangerous playing field. The concrete also damages the guns and your gear. With all of this, the bugs don’t seem like such a big deal, until you’re in an hour-long game of capture the flag and only see one enemy. Then you have plenty of time to concentrate on the bugs. To me, this field seems like to much of a risk and a hassle to host games. Since none of the players own the field rent must be paid to the owner and the owner requires insurance. This means we (the players) must pay to play at community games on weekends.

This field has many flaws, too much brush, dangerous, bug-infested, and the layout makes most games one-sided. To top it all off there is a $10 entry fee. I can say I will not be making a return trip to New Castle; I’ll take my game to better fields like McBride and Aliquippa. Oh and did I mention those two are free?
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Old 07-11-2010, 08:55 PM
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From want I saw if you play at this place you want to be in the buildings?
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Old 07-12-2010, 12:16 PM
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Airsoft Junkee,

We are sorry you did not enjoy the field, We know thats its not a field for some people taste.

We have found the danger level of the field to be inline with many of the fields our players love to play, like Mansfield/Roseville/Battlefront/Zussman/Drum/Linfield. It is more of a Milsim field and we mainly cater to milsim players. I can say yes the field is rough, it is not wide open and easy to move quickly. You do have to watch your step and its is hard to move and watch for the opfor. It is field that team work to move and cover is put to good use. Like most fields we like to play on, it is the field that allows you to use tactics.

As for the fee. I am sorry you feel 10 dollars is to much to spend on playing, and I am glad you still have free fields to play on. I wish we could run fields and Ops at no charge , But saddly this is not how world seems to work often. With that fee, we pay the owner, pay for insurance, had the parking lot cleared out so we can park more cars. Cleared the path from parking to staging to allow trucks to be driven down to AO. That was all done with the funds we charge. Seeing we have only held 2 open plays now, I am sure you will keep seeing more improvements to the field as time goes on.

Bugs Yes there are many like any trip outside into the woods But I have found you need to use a good bug spray or band and this will take care of that problem. We tried a few different bug sprays and found out what works well for one person does not always work well for another. I am sorry the bugs went to town on you enough to call yourself out.

Once again, I am sorry if the New Castle Field is not the type of game/AO your looking for and thank you for coming out and giving it shot.
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Old 07-12-2010, 04:52 PM
airsoft_junkee airsoft_junkee is offline
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Yes, you are correct in saying this is not my type of field. However, I felt that I had a poor understanding of what the field was like before making the trip, which is why I posted this review. And $10 is not too much money for a day of playing airsoft, it is too much money for a day of hiking in the woods. If your field fee is used to make improvements to the field, such as marking of dangerous zones and cutting back a little of the brush, then I have no problem with paying at all. But since you do not own the property, I don't know if you will be able to make the necessary changes. I'll continue to check back for field updates in the future.
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Old 07-13-2010, 06:46 PM
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I disagree completely with this review of the field.

After playing it multiple times, I have to agree with Greg - it is for the milsim player. Paintsoft, not so much.

Firstly, the bugs can be relentless, but once you find a bugspray that works for you, they leave you be. (I use OFF DEET spray)

Brush is brush - the field is in the damn woods, what do you expect? That's half the fun of this field. When you go off the path, you make your own way. It is not impassible, and it is not a bunch of briers (thankfully). All it takes is walking and moving branches to move around. If you're too scared to go off the path, you will suffer. It takes a little bit of time to move through brush efficiently and quietly, but when you do it's completely worth it.

There is no other field in the area that I have played that gives a similar exhilaration when moving around. Sometimes it feels like someone dropped you into Vietnam with a machete and a gun and said "Go for it", other times it feels like a building to building battle. This field is what you make it, and I promise you that if you play your 100% it will be enjoyable.

On that note, the setup of the field is sweet. A road runs on the edge of the field, with all of the buildings on one side. This allows for easy flanking and movement of players (Not to mention access to staging). There are quite a few well beaten paths on the center of the field near the Church and the Guard tower, with more being made other places every time a game is held. Once you're in the field, the buildings are awesome. As long as you watch your step and look before you leap, navigating them is a blast. Some of the buildings are in the open with multiple areas of approach and levels ("The Church"), while others are perfect for popping a squat and defending. Like I said before though, if you play hard, every building has a weak spot. All it takes is a sense of direction and common sense to get behind the enemy and win. Sure, you could spend your day running straight at the building like it's Call of Duty expecting to get through eventually, but you'll probably regret it.

As for the danger aspect, there are some rough spots, some mud pits, and some holes. So far I haven't run into anything that you can't avoid by paying attention, and I've run most of the field. The buildings are stable, and everything that was going to fall off already has. (hence the stone slabs from the old floors laying everywhere) The buildings are comparable to Battlefront. Same era, cement frame, wooden inside. Obviously the wooden insides aren't there, but they still have walls. The insides aren't finished like Battlefront though (There are trees growing indoors). This isn't TRP - I wouldn't bring your 10 year old kid here to run around playing army man like a chicken with his head cut off, but if you're a mature player looking for a challenge who knows how to be careful, you'll have a blast.

In conclusion, I'll be going back. This field is already very fun, while still holding alot of potential for the future.

Run light, bring bugspray, bring alot of water, and most of all bring the right mindset. Those are the keys to fun at this field.

Last edited by krammit; 07-13-2010 at 06:50 PM.
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Old 07-13-2010, 08:51 PM
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karmmit, could not have said it any better myself. It is a new field give it time. Paths will form. I think right now it feels more like the jungles of Panama without the canopy. I will continue to play there.
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Old 07-13-2010, 09:13 PM
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Sounds like an awesome field, I will try and make it out sometime!
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Old 07-13-2010, 09:37 PM
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It is an awesome field. Simply put, this field needs work but once that work is done it will be top notch. Just talking to the guys who went to the first game, they told me how much better it was playing the second time due to the improvements made.

Some things to remember:
Winter airsoft is completely different that summer airsoft. If you play on a field for the first time in the summer, you will hate it. I can assure you of that. The first time a wooded area is played, it is very thick. This is western PA, not northern CA. There is foliage. There are dense areas of wood, weed and rock. There are hills, there are streams and there are occasionally some wild life that you'd rather not run into.

But when winter rolls around and people play this field and pound down those weeds... most of them will die off and not come back next year, leaving the foliage lesser. As people play in the summer, the same effect happens. On my field, it was the same way. After 1 game, our staging area(which was completely overgrown in the beginning) is now completely fleshed out and set up because of foot traffic.


I also have to disagree with junkie's opinion and recommend this field to as many folks as possible. The more that get out there and play, the better it will become.

Paintsofter's beware though, this is not the field for you.
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Old 07-13-2010, 09:38 PM
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Who wants paths?? That takes out the adventure. Next time I'm in PA, I'll give this place a shot. Keep it rugid!
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Old 07-13-2010, 11:20 PM
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I attended an open play there the beginning of this month as well. Let me first state that I did not choose the best day to attend! It was 95 degrees with about 70% humidity. As previously mentioned above - The bugs are relentless, the field is too dense, and there are really only 2-3 paths that you will ever be on.

However, with all that said, I feel like this will be an awesome addition to the airsofting community in a year or two. The field needs some work, theres no doubt about that - Theres no difference between playing there and the woods in my backyard in my opinion.

You all are saying how the field needs to stay rugged and such, which I agree with in a sense, but for those of you that have yet to be to the field.... Rugged is an understatement.

As I previously mentioned there are only a handful of travelable paths on the field that you will ever see. The lack of paths create multiple bottlenecks throughout the entire field. I have to agree with with OP and say that it was not an enjoyable experience for me.

However, I see a lot of potential for the field and will be looking forward to watching the progression and growth of the AO.

Theres a lot more to say but for now I'll let it rest. In closing, I feel that within the very near future this field will be a great addition to the community. I also humbly suggest that you don't throw this field under the bus just yet. Give it some time to grow. That's what these open plays are for anyways, I look forward to the future of this field.
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Old 07-13-2010, 11:58 PM
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Rugged is an understatement

I have to agree, we plan to leave cover, but clearing out 33% of it will still allow full effect but will add to playablity.
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