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View Poll Results: What kind of "zombie/mutant" would you like to fight against?
Pure Zombie 124 29.31%
Modern Zombie 168 39.72%
Genetical Mutant 89 21.04%
None of the above, please explain in the thread below 42 9.93%
Voters: 423. You may not vote on this poll

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  #76  
Old 01-02-2009, 12:10 PM
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why would anybody want to fight a zombie, if you don't kill it then you could become a zombie.
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  #77  
Old 01-02-2009, 12:32 PM
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Quote:
Originally Posted by strikers_blade View Post
The goal is 100% not to just kill zombies, it is to...recreate human life.
I feel sorry for the female players out there.
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  #78  
Old 01-02-2009, 12:41 PM
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Quote:
Originally Posted by Zach H View Post
why would anybody want to fight a zombie, if you don't kill it then you could become a zombie.
In real life you would fight a zombie because as it chased you, you'd become tired... it wouldn't. so it'd kill you in your sleep since humans sleep for anywhere from 4-12 hours a day the zombies would have plenty of time to catch up with you while you slept. Unless you were being sarcastic which makes this entire post pointless...

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Originally Posted by TheBanker View Post
I feel sorry for the female players out there.
lol...
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  #79  
Old 01-02-2009, 01:28 PM
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Being a MILSIM fan, I can't believe I'm actually typing something in this thread. But what the hey..

<sigh>

The only way I could see this possibly working and make things fair:

1) Human side can have 300 FPS max pistol, semi-auto only. Dual pistols allowed. Shotgun allowed. 300 FPS bolt action rifle allowed. Standard airsoft MED rules apply, no head shots.
2) Humans have severely restrictive loadouts, but weapons and ammo caches in play on the field.
3) Zombies must feel the shots, so wearing excessive padding not good idea for them. Safety must be enforced through honor system.
4) All Zombies wear full face mask/helmet, and protective gloves.
5) Zombies wear Camo or muted/dirty clothing to fit environment and blend in. This would allow them to be somewhat stealthy. Humans in civilian style clothing.
6) Zombies can run. So can the humans.
7) Zombies have regen times after being shot, but fairly long regen times.
8) Zombies cannot use weapons b/c they aren't smart enough to understand technology.
9) Zombies cannot speak to communicate with each other. They will have to figure out other ways. No radios for them.
10) Zombies have to physically touch (aka knife kill) humans to infect them. Once achieved the human is out of play completely, and must move to respawn point.
11) There would be objectives for both sides that don't focus solely on surviving or eliminating the opposition.
12) The number of Zombies would have to outnumber the number of humans by 3:1 or 4:1 to give a sense of fear and urgency, and to have even a decent shot of surrounding or overwhelming the humans with sheer numbers in certain situations. Otherwise it will just be too easy for the humans to stay alive.
13) The Zombies will have to figure out how to work together to achieve their objectives. So will the humans.
14) Zombies would have some kind of ROE: Once human is spotted, drop objective and pursue human on sight until dead; follow zombie leaders without question, etc. This could actually work for them or against them at certain times during the game.
15) It would probably only work as a series of short games, as opposed to one long campaign.
16) It would have to be a pretty large field, like Springfield.
17) It would probably have to be a dusk/night game. Maybe not.

I'm still not sure it would work though.

Last edited by Torque; 01-02-2009 at 02:11 PM.
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  #80  
Old 01-02-2009, 09:36 PM
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Well I do like the idea, but I like the idea of a post-apocalyptic world with a side of zombies for an event. Just throwing an idea out there, but what about using that theme. Lets say there are three or four factions in the area that are fighting for absolute control. There is a fifth loner faction too that can be used for information/deception/hired gun/etc these would be the civilians from BF5 or Dirty Sandbox with a little variation. Then finally, the zombies. They play a role yet no specific purpose. The factions can choose to ignore the infection, or deal with the problem. I don't want to get into the details of what MEDs or weapons restrictions there would be, but this is my idea.
Idea: three competing factions, one neutral group and one zombie group.
-The factions need supplies for their town and people. They need outposts and equipment too.
-The neutral people might want answers for what happened to the world, or they might want to help a faction in return for protection.
-The zombie group would be another part to the apocalypse atmosphere. They would infest areas of interest. They will grow in power to become a threat and force teams to divert interest.
With this, it would be an event where you would have the typical force on force fighting, but now you have not only the element of civilians & mercs but also the zombies. In short, you would have more influence on the post-apocalyptic part than the zombie part, but both parts are present.

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  #81  
Old 01-03-2009, 12:17 AM
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Torque has some good ideas there that would work very well.
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  #82  
Old 01-03-2009, 02:19 AM
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The main idea I was putting out there in my post was that we need lots of zombies, and not many people want to be zombies. So we can break it up a bit and designate people for a certain amount of time to be zombies. Because everyone likes slaughtering a hoard.

And no full auto is a given here guys. Cmon.
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  #83  
Old 01-03-2009, 04:36 PM
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Well I think both Torque and D-boy have excellent ideas. It would be easy to mix and match from both of your guys ideas to make for an extremely sweet game.
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  #84  
Old 01-03-2009, 05:59 PM
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I'm still in disbelief that Blade, a serious MilSimmer. would even suggest such and event. I, like many others, am waiting for Blade to come out with the punch line and say it's just a joke.

To the people who like zombies and zombie games, I'm not trying to offend you or anything, but I am just not personally into the zombie thing. I highly doubt that for reasons of realism, I would not attend a zombie game. I'm not trying to snub anyone, but again, it's just not my thing.

I'm into games that revolve around realism, and to our technical and biological knowledge, Zombies are a work of complete fiction or science fiction. I would rather be presented the idea of an attack by aliens, because it is at least within the realm of possibilities. But honestly, I'd rather be presented with a series of realistic milsim events, whatever those scenarios might be. Maybe genetically enhanced humanoids or something. At least that is somewhat believable and likely somewhat based in real medical science.

I still say no to anything with a zombie in it.

Darkstar out.
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  #85  
Old 01-03-2009, 06:15 PM
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Quote:
Originally Posted by Browncoat View Post
There wouldn't be an accurate way to simulate a zombie invasion. The people playing the zombies would have to get close enough to those with airsoft guns in order to eat or kill them or whatever...I don't know of too many people who would want to get pwnt at point blank range, especially when in most zombie plots, a head shot is needed to kill them.
I definitely agree with this post here. You may be able to have the "zombies" act as though they have "evolved" and have taken up arms (only pistols maybe) and can shoot back. Keep tweekin it and you'll find somethin good.
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  #86  
Old 01-03-2009, 07:12 PM
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Darkstar, I feel your pain everytime you look at my "zmobie" post but as I mentioned before, I truly want to get a "zombie" game done but with as much realism as possible, which is why I asked for the "genetical mutant".

Rest assure, I will not base a zombie event around impossible things and to be honest with you, many answers on this thread shows that many responders are more attracted into the "free for all" aspect rather than having very strict and realistic rules around such event.

Being saidm I am monitoring the thread very closely and gathering as much information as possible about the subject before announcing anything...if I ever do.....

I will be watching "28 weeks later" tonight so we will see if I got something new to offer.
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  #87  
Old 01-03-2009, 09:31 PM
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That's a good movie and I think it'll give you some good ideas.
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  #88  
Old 01-03-2009, 09:37 PM
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old style resident evil games. limited ammo,semi only,people cover up their bites for a bit,5 second infection hold,teams, umbrella,s.t.a.r.s.,zombies,rpd.
stars and rpd work together, umbrella trys to contain the infection ending up trying to nuke raccoon city, weapon stores, houses, police station, barracaded areas makeing you take diffrent routes, and scarry nemises with mini gun, and scarry scarry tyrent with a long (pink) pool thing that is automatic infected on contact, (1/2) start as zombies.
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  #89  
Old 01-04-2009, 01:54 AM
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Oh boy looks like i have to get involved in this one...
OK being that i made up the vast majority of rules and set up both of the Outbreak games, and seeing how they have been mentioned in here, i would like to give my $0.02. Yes all you haters of "zombie sim" it isn't realistic in a many ways, but guess what, either are all our "guns" and "gear" we use replicas, and i am guessing most peoples girlfriends, wives, or mothers refer to all of your airsoft guns as toys. This is a hobby meant for fun, there should be different ways to play it. Don't get me wrong i enjoyed, the BA, SS, BF series, they were all a blast, but sometimes you need to go out and have a different kind of fun. If you don't like zombie games don't go, don't leave what i consider a stupid post on this thread, please, i know if i said something on a milsim thread against milsim i would probably be banned from the forums, lol . There are obviously many people that want to see this type of game, I wasn't planning on doing another Outbreak last year, but after finding out that Sunbury was still open and people asking about zombie games i decided to plan it again, we even got people that drove from Northern Michigan to come!!! I would honestly love to host Outbreak 3 at Springfield and i thought about asking Blade about me doing it there. Two years in a row i have had to host it, and now it is my turn to attend one. So Blade PLEASE host one! I got many good reviews about Outbreak 1 and 2, and i tried to solve my problems from 1 and got feedback on 2 and have new things to solve for next year. I am sure you can host an awesome zombie event, if some people say they won't come, then ok they don't have to go. You will have 20 of my teammates there for sure (they feel the same pain i do), and im pretty sure at least the 85 other people that showed up to play in 40-50 degree weather for Outbreak 2.
As for ideas i have seen many good ones so far, i like Hkrazys ideas, about making zombies out of random players evenly.
I think it was AEPi airsoft had a concern about safety, we had 2 injuries at Outbreak 2, 1 was because people moved a crate that was covering a hole (which if i would have caught moving said crate they would have been kicked out because of the rules), and a guy twisted his ankle, and the other was someone fell down and hurt their knee, both which could have happened at any other milsim event. It was advised that people wear full face protection to Outbreak 2, but it was not required and was a play at your own risk, you know what you are getting into. Our FPS limits were pretty high too 375-380 FPS, which did hurt like a mother, but it was semi auto only. Point being we did not have too many issues with safety even though it was a concern, but more so on objectives.
Objectives are hard to make because what do you do, cant take artillery pieces, or rescue a downed pilot exactly, you can maybe have to protect certain places, or evac civis (hmm i wish i would have thought of that last year...), but i am sure Blade can figure something out. Also another area i messed up last year was COC, but i am sure you will set up a good one. Blade if you have any questions PLEASE feel free to ask me, i have heard a ton of feed back and have many ideas that are perfect for Springfield, especially with that new hosiptal and airfield you guys got!!!!!
In closing, i would like to say that i am not wanting to start a flame war with any of you anti zombie event people, just please try to respect what other people like too, they put up with a lot of milsim games, let them have a little bit of chaos, but not too much, lol
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  #90  
Old 01-05-2009, 12:01 AM
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For anyone saying this isnt "realistic" or "milsim" how do you explain the real steel gunmaker DPMS and the guys at AR15.com hosting their own zombie event? - http://www.dpmsinc.com/outbreak/pages/guide.html

They have a sponsor you might hit up Blade or Ghost for future zombie events http://zombieammo.com/

Last edited by THX; 01-05-2009 at 12:05 AM.
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  #91  
Old 01-05-2009, 12:15 AM
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THX, that's awesome! Thanks for adding that.
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  #92  
Old 01-05-2009, 04:47 AM
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Quote:
Originally Posted by THX View Post
For anyone saying this isnt "realistic" or "milsim" how do you explain the real steel gunmaker DPMS and the guys at AR15.com hosting their own zombie event? - http://www.dpmsinc.com/outbreak/pages/guide.html

They have a sponsor you might hit up Blade or Ghost for future zombie events http://zombieammo.com/
Easy answer. Some people would sell their souls to boost their own sales. You want REALISTIC? Then none of the humans would ever survive. Including the smart ones that would shoot themselves, rather than turn. But all of that is moot, since REALISTIC implies it could actually happen.
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  #93  
Old 01-05-2009, 07:27 AM
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Battlefield, I kinda asked for the arguing as I want to do something as realistic as possible. the term "zombie" was given loosely as I personally do not think the zombie we all know could truly exist but would be more like a modified gene type of "zombies". Never the less, I asked for opinions and I am getting some. Isn't it what a community forum's for?
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  #94  
Old 01-05-2009, 10:17 AM
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blade, I'm sure by reading Darkstar's post you can see what some of the more serious airsoftist's fear about Zombie games: that despite the best efforts, the game would still turn out really hokey or cheesy in some way. Especially if there is goofy moaning and growling on the part of Zombie roleplayers.

Having said that, it's just one game type out of many. Held once a year I don't really think it's all that big of a deal. But it would have to have some seriousness to it and an airtight rules system to not devolve into complete stupidity. If you really were to scrutinize the rules with a fine tooth comb, it might work.

My previous post was an attempt to think through those rules from a position of, "Ok, what would be the least hokey thing that could be done in terms of a Zombie game? How could it be made fair and still thrilling for all players?"

All the videos of Zombie games that I've seen on YouTube look totally dumb. They all show these shambling zombies moving slowly towards the military, moaning and groaning, bad costumes, bad acting, no fear or excitement, zombies getting easily shot, etc. So if you can figure out a way to turn all that on its head and do it way better, you might have something. Of course I think you'll get some type of turnout either way, but you'll get more if you can raise the standards.

Also, it may not need Zombies as a theme per say. It could be something like an advanced future where space marines touched down on a new planet and discover a new mute humanoid species with a bad attitude and no technology. A bunch of civilians somehow get marooned there, and have to fight their way through the horde to get back to the shuttle, etc.

Last edited by Torque; 01-05-2009 at 10:43 AM.
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  #95  
Old 01-06-2009, 03:44 PM
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Quote:
Originally Posted by Torque View Post
All the videos of Zombie games that I've seen on YouTube look totally dumb.
This may be begging the question but have you seen these ?

http://www.youtube.com/watch?v=FEFUHC6Hzug
http://www.youtube.com/watch?v=IclMnOvAOeg
http://www.youtube.com/watch?v=ZULf6f0ZJHA

For the space zombie/vamp landing on earth idea...
http://www.youtube.com/watch?v=blPCRLBUA0M
or night of the comet...
http://www.youtube.com/watch?v=AkhvkAUEkIc
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  #96  
Old 01-06-2009, 05:37 PM
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Here's another example I found:

http://www.operationplague.com/

Look around the website.
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  #97  
Old 01-07-2009, 11:29 AM
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sounds interesting depending on the rule set this could be fun. With a good storyline you could make it as "real" as any other game. but you'll have a hard time getting me to act like a "zombie".
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  #98  
Old 01-07-2009, 11:05 PM
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I think that everyone who went to Outbreak can attest that it's totally possible to do a serious zombie game. I would love to see more games like that. I think that it's a great genre, and I think that even some of the more grizzled milsim veterans might even enjoy themselves.
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  #99  
Old 01-08-2009, 12:39 AM
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Quote:
Originally Posted by THX View Post
Wow. I must admit, that looks fun. It looks like the organizers put a lot of hard work into the idea of how to make it function and keep everyone happy. I am by no means recanting on any of my previous statements, and I still find a lot of things wrong with the video as far as quality. However, this video shows that (apparently) non-spring guns can be used safely at an event such as this.
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  #100  
Old 01-08-2009, 01:00 AM
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hey guys, im kinda new to airsoft and i was wonderin just how the zombie thing works and what the rules are? can ya help me out?

thanks
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