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BGSU Screaming Falcons Present: RBA Open Play- Nov 16 2013
Events: Public
*The times shown may change, depending on DST settings
Event Location: RIVERBOTTOM ASSAULT 11613 McCutchenville Pk.
Entry Fee: $25
Minimum Age: 14
Maximum FPS (Indoor): 400
Maximum FPS (Outdoor): 400
Minimum required safety equipment: Full seal ANSI Goggles, Boots, Red Rag, Hydration
Magazine restrictions: Drum mags restricted to SAW only

The Bowling Green State University Screaming Falcons are happy to present their first Open Play of the 2013-2014 school year


Nov. 16 2013


River Bottom Assault
11625 St. Rte. 199
Wayne, OH 43466


$25.00 per person


0830-0930: Check-in and chronographing
0930-1000: Safety briefing
1000-1300: First deployment
1300-1400: Lunch break (bring a packed lunch, food may or not be available for purchase on-field)
1400-1700: Second deployment
1700: ENDEX


0.20g BBs will be used at the chronograph station. Please bring an empty magazine to chronograph. REASONABLE allowances may or may not be made for FPS overages. Staff reserves the right to permit or deny any guns shooting over the limits listed below AT THEIR SOLE DISCRETION.

0-350 FPS: Semi and full-auto allowed, player must use semi-auto inside buildings- ARMS LENGTH MINIMUM ENGAGEMENT DISTANCE
351-400 FPS: Semi and full-auto allowed, player must use semi-auto inside buildings - 15' MINIMUM ENGAGEMENT DISTANCE

Again, reasonable overages may or may not be allowed at the staff's sole discretion.


GREEN TEAM: All green camouflage patterns such as M81 woodland, MARPAT, CADPAT, Flora, etc. Solid green/OD allowed.

TAN TEAM: All tan camouflage patterns such as tri-color desert, DESPAT, Multicam, XCAM, UCP, etc. Solid tan allowed.

1. All participants must have full-seal ANSI Z87.1-rated eye protection. No safety glasses, high school lab goggles, etc. Participants under the age of 18 must wear full face protection.

2. All participants must sign a liability waiver in order to attend. Waivers will be available at the register. Participants under the age of 18 must have a parent or guardian sign on their behalf. Waivers can also be downloaded and printed from the following link:

3. All magazines are allowed, such as low, mid, and high-capacity magazines of all types. Drum magazines are reserved for support weapons only.

4. Semi-auto only inside all buildings.

5. Players shall not remove their eye and/or face protection while on the field. If your goggles are fogging or otherwise malfunctioning, return to the staging area before removing your eye/face protection. Violators will be immediately ejected from the event without refund.

6. Players shall conduct themselves in a professional, sportsmanlike manner. No littering, consumption of alcoholic beverages, excessive swearing, stealing, using dead players as cover, not calling hits, excessive intentional shooting of other players, etc. Staff reserves the right to remove offenders from play for violating this rule.

7. No mix-matching of uniform colors. This means no wearing green pants and a tan jacket, tan pants with a green jacket, etc. Wear either an obvious green or tan uniform. You may mix-match patterns of the same color if you must but this is discouraged. Those that do not observe this rule will not be permitted to play. Please note that you are free to wear whatever color gear you want. If a player is wearing a “uniform” that is neither definitively tan nor green (I.E. Ghillie suits or snow camouflage) they must also be wearing some piece of gear (I.E. Helmet, rig, hat, etc...) that obviously defines them as green or tan for identification purposes.

8. Grenades must expel BBs in order to count as a kill. A grenade thrown into a room or hallway renders all players inside that room or hallway dead. Grenades that only sound or light will be considered “distraction devices,” and do not count as a kill. These types of grenades may not be loaded with BBs due to potential injuries. All grenades are to be checked by staff prior to gameplay.

9. Rockets made of foam, rubber, or with foam/rubber heads may be used. A rocket fired into a room renders all players inside dead. Rockets “detonate” at point of impact. Rockets not fired into rooms have a 10m kill radius. Rockets are to be fired only from unslung grenade launchers (I.E. M203) or from staff approved rocket propelling devices.

10. The “Bang Bang” and “Parley” rules will be enforced. The “Bang Bang” is a safety kill to be offered in the event that one player that is within their M.E.D., and has 100% control of the situation over another player. The “Parley,” is a mutual agreement between two opposing players that are both within their M.E.D.s, and neither player has 100% control of the situation. After both players agree to the “Parley,” both players will don their red rags, move to a position away from the action, and then resume play.

As always any questions, comments, concerns please leave a comment or pm me.

RSVP'd Tan Based BDU: 4 RSVP'd Green Based BDU: 2 RSVP'd Not Attending: 2
  • Flenner - Sorry guys. Unless I get work off, I cannot attend.
  • Jimbo - Got sent on a company trip
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