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spitfire
09-09-2004, 03:13 PM
Ok, for those of you who are Tom Clancy fans, here's one from the classic: Clear and Present Danger

Ok, the teams are as follows:

US Army-Special Forces: Should be dressed in woodland camo, (i doubt enough people have the khaki's from the book) jacket/pants, 3-tone facepaint would enhance the image, we want these guys to look like they've been in the jungle for a while. Broken up into 3 teams of 10 depending on turnout, team sizes can change, but 3 teams...deployed in separate locations...

OPfor-The Cali Cartel: Can wear any sort of camo pants, with either straight olive jackets, or civilian wear. These are militia, not trained army, so keep it looking mix-match. They deploy in 3 groups as well, but should have larger team sizes, 14 per team...details to follow.

The Scenario:

US Army teams: Knife, Banner, and Feature, will deploy to three separate locations, these LZ's are far apart from each other. The missions of these fireteams is to target three separate "processing plants" where teams of 14-15 OpFor will be guarding, since these "plants" should be in areas decently easy to access, with little cover, the Army should have the advantage. Mark "plants" with tents, boxes, crates, basic cover, and tell OpFor they cannot leave visual of the plant (say, 50 feet) Once 1 plant has been destroyed (all guards eliminated, "bomb" placed (use anything for a bomb, its placement garuntees the destruction of the plant) once plant 1 is destroyed, the team that destroyed it can then use radio to contact another team on US Army, and can join up its remaining members with them...after all US teams have completed objectives and gathered together, they will have to survive 10 minutes (15 if this proves too simple) while ALL killed opFor are released from 4 corners of the large field...

should be one hecka-tight game

-ben

ManJ
09-09-2004, 03:42 PM
Sound fun to me!

Kingmob3
09-09-2004, 08:34 PM
hmm that would make a good senerio if you had a good sized chunck of land and people to work with.Had i red that book less than 4 years ago i might have suggested that. way to go!

spitfire
10-12-2004, 11:24 PM
any other tom clancy scenarios that would be do-able? patriot games? without remorse? (almost like predator in *gasp* paintball)

Kingmob3
10-13-2004, 10:41 AM
Hey any seneriao is up to the host, you just have to put in the time and effort, like the lion claws series and other games of that caliber.good hunting.

AllenTC2
10-15-2004, 01:19 PM
An interesting twist to that idea would be to follow the book and tell the cartel teams where the LZs for the US teams are as the last processing plant is destroyed. Newly revived cartel players could set up ambushes or even defend the LZ from the US team. If the US team fails to occupy and secure an LZ for X minutes, they don't get picked up and must locate another.

Spook
10-24-2004, 10:29 PM
Actually the US teams should be dressed like the Cartel weenies. Object is to destroy the processing plants covertly, A little heard to be covert if you stand out like a sore thumb. So then, how to tell each other apart...you DON'T. Like in real life, you have to guess. The US guys can have some way of IDing each other prearranged. That will make for rotten-sneaky bastard time. There will be confusion, just like the real thing.

Maybe the only way to ID the US guys is the fact that they have RADIOS. Since OPFOR is restricted in scope to the processing areas pretty much, they wouldn't need individual radios, just a base station, allowing the processing plants to communicate. Eventually some players would catch on to who the US guys are by remembering who shot 'em.
They in turn would tell their cartel buddies. Then the hunt would be on.

Oh...no pretty tac vests for this one, strictly amateur time at the movies. Stuff mags in your pocket or use old school stuff.

To make it even more fun, one of the mission objectives of the game would be to laser paint the honcho's "house" with a laser tag set, simulating the bomb on the cartel house in C&PD. :D