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View Full Version : Airborne unit scenario


DeadlyAssassin05
06-11-2004, 03:05 PM
Here's my newest idea for a scenario. A lot of the idea came from Medal of Honor Frontline on the level Arnhem Knights, oh yea, and your friendly team should be an airborne capable unit.
Here's how it works:

A team of two players is given a starting point at the edge of the playing
field. They move out with two objectives, to link up with other friendly personnel and rescuse a prisoner being held somewhere in the city, it is vital you rescue him because he can help lead you to the lost team roaming the area.. The downside is that there are only at most 8 friendly soldiers who are scattered throughout the terrain and about 14-25 enemy personnel. Accoording to the intel there are three known combat zones in the area, with the friendlies being pinned down by heavy enemy fire, and virtually surrounded. Another friendly team has broken contact and is believed to be roaming lost in the area. After overcoming the enemy obstacles, your semi-unified team races to the area housing the P.O.W. to rescue them and then on then find the lost batallion.

The game is an airbore,ranger, or whatever parachute team victory if your team manages to rescue the P.O.W. and find the lost batallion, or if all enemies are killed/subdued.

The only way an enemy wins if your force is wiped out. The enemy are not permitted to kill the P.O.W until first having an interrogation where the prisoner must be coaxed into revealing the lost batallion's location. If he chooses not to squeal, you may only eliminate him 5 minutes after the rescue team begins engaging your interragation/guard team.