View Full Version : Being Captured, and the use of a concealed weapon.
Agent 47
03-30-2004, 01:33 PM
Your in the woods, with your fireteam, suddenly all hell breaks loose. You somehow get captured. They take your rifle, and make you follow them. Now, if they arent smart enough to search you, or tie your hands, you have a compact pistol(springer, ebb, or gbb) tucked in your gear somewheres. Then you pop that mother ****er that caught you, when he lease expects it, and dash back to your team. Is that wrong?
I mean, im still gonna do it, im just curious to what you all think. I mean, aafter seeing what the strikers do when tehy are captured....lol (video on their site).
Just curious,
Drew
Squirl
03-30-2004, 01:50 PM
I obviously can't speak for everybody, but I wouldn't allow that sort of thing to happen in an airsoft game.
It would be too hard to check someone thoroughly enough to find a well concealed pistol (god only knows where someone would hide it) and most people would rather not frisk (or be frisked) that well in a wargame. At least I certainly wouldn't. Even if concealed guns were permitted and prisoners could shoot their captors, I think most of the captors would just shoot the prisoner initally to be safe.
I say you just cut your losses and admit that someone got the best of you if captured.
MB38x
03-30-2004, 02:18 PM
If it was "real life," they would've searched you. Because it's a game, they won't. When you're captured, you're captured.
Chaos008
03-30-2004, 02:19 PM
Often times we run prisoner scenarios. It has not been uncommon for this to happen. I've done it myself, but we usually search everybody pretty effectively.
We did have a situation where an enemy snuck a ful sized beretta tac master past whoever frisked him. We had him cuffed, but as our hq was being overrun, I shot him. After the game ended, I found him rolled over with his tac master in his hand. He said had I not shot him, someone else would have died. Close calls like that make the game so much more realistic. It adds a whole new element to the game, but I guess you have to be willing to take it to that level, as I can see where it would cause some discomfort.
I wouldn't shoot the prisoners, well maybe after the Chinese Water Torture.
Taking priosners becomes useful because it prevents those players from respawning. Not only that, but forces the team to either attempt the objective with less manpower or attempt a recovery of the captured team mates.
With so many "snipers" roaming the field, you'd think it would then become their priority to take out the prisoners ASAP, to allow them to respawn.
When my old paintball team took prisoners, we'd frisk them, handcuff them and place masking tape over their mouths. Then when the other team attempted a rescue, the prisoners would be used as human shields. We'd never abuse our prisoners or mistreat them, but many of them conveyed the point that they would do their best the next time to either not get caught, or be shot. One of the guys my buddy caught actually liked being handcuffed...;)
That being said, prisoners should try to escape, or at the most, make it as inconvenient for their captors. Their objective should be escape or force the captors to shoot them to allow respawn -- Whatever gets the player back in action the fastest.
Agent 47
03-30-2004, 02:38 PM
btw, im talking during a milsim game :)
grunt
03-30-2004, 03:23 PM
Hehe:p, just ask Kommie how it feels to be a prisoner. Oh and I don't think he wants to be a prisoner anymore, at least after what he went through with me, and farting:p
Locutus2999
03-30-2004, 03:34 PM
After thinking about it, and I remember we had this discussion quite some time ago, as stated previously, in real life you would be thoroughly searched, and your chances of hiding a weapon would be nil. Now obviously we dont want milsim games to include full body cavity searches, so I would say hidden weapons should not be allowed. We also have female airsoft players would probably wouldnt appreciate even the slightest bit of frisking.
Blade
03-30-2004, 03:51 PM
Well, we approached the problem several time on HALO and we thought about something that would bring the milsim level as high as possible, without "offending" anybody. We approached the problem the same we did for prisoners or injury; you give them a verbal order.
for example, if you want to carry a wounded, you have to tell him "I'm carrying you". then you can walk with him. If you want to go faster, you need two men to ask the order.
On the search issue, you do the same and ask "I'm searching you". the prisoner/captive need to give what ever he has on him. If the "bad guy" forget to ask, the prisoner/captive do not have to give the stuff.
We thought (and I still think )it is/was the only way to avoid physical contact and bring the level higher :)
blindside24
03-30-2004, 04:37 PM
that sounds like a pretty good idea. But, just like the rest of airsoft it would take integrity to make that type of play work.
Crossfire
03-31-2004, 04:10 PM
I think flex-cuffs solve some of those problems. If you capture an opposing team member, you dont need to search them. Just cuff them, and going along with Blades post, say something to the effect that they have been searched, and now they cant do anything to the extent of pulling out a concealed weapon and shooting someone. They can still try to escape, but if they do, they will still be cuffed, so it will take time for the previously captured player's team-members to get him/her out of the cuffs.
I think shooting a captured player is a little pointless and kind of brutal. If you have them captured, you dont need to shoot them. And if you do shoot them, they will only be back on the field faster to shoot at you again. It would be better to just have them tag along, but if they start giving you position away and making noise, i dont see why a couple shots the knee caps wont hurt;)
Going along with the general idea of the thread, what do you players that capture other players do with the captured players weapons? Do you take their main weapon and sidearm, or do you do something like tapping the weapons and saying that are in your custody, while still letting the captured player keep his weapon? Just asking, because a few practises ago, my team had a pilot down scenario, and like real CSAR teams, even though we knew who the person who was playing the pilot was, we still took his firearm away for our protection. But he had a friggin Desert Eagle, and it was too damn big to put anywhere, and we had trouble finding somewhere to stash it on our gear. I think I might purchase one of those prisoner control bags for things like that, it would come in handy.
necronomicon
03-31-2004, 04:42 PM
That kills my hidden derringer idea :(
But yeah, if someone is dumb enough to forget to search someone, either by hand or calling out "I'm searching you", I see no reason why you shouldnt shoot and run. Its their stupidity anyways.
Chaos008
03-31-2004, 09:26 PM
We play half hour to an hour games. When you are dead, thats it till next round. Mini scenarios.
And the hostage I had was handcuffed. And also, he was the enemy's objective. If we kept him alive and in our custody, we gained more points. There was no way any of us were going to let him in the enemy's hands.
Even when someone is properly detained, a prisoner with a pistol can still kill. He can't aim, but if he's a prisoner, you aren't too far away from him.
We take primary weapons, secondary, fake bayonets, radios, anything that can be used aginst us in battle. We just stash them in a safe spot till the battle is over, if we see a rifle aginst a tree or building, its understood its either shot or confiscated.
AllenTC2
04-01-2004, 07:40 AM
First off, I see no problem with allowing the taking of prisoners. However, conduct between captor and captee should be pretty regulated. Granted, I have yet to see a female airsofter, so I really haven't gotten to considering those problems, but here are some thoughts.......
1) You shouldn't be binding, gagging, or otherwise restraining prisoners. Think about it...you're escorting your flex-cuffed prisoner back to base when he stumbles over a root, rock, etc.....injury or death COULD result. i think a verbal command "You are bound/gagged" should be adequate, and if rescued, a verbal command "I am removing the bindings/gag" is what it'd take to undo it. Of course, you can always booby trap a bound prisoner!! LOL
2) I see nothing wrong with searching bodies/prisoners, but we're talking about a quick pat-down, not strip searching. In the Army, we trained in searching prisoners/bodies, and the only rule was you didn't go inside the outer layer of clothing, and you didn't search the "safe pocket" (where you would keep personal stuff, wallet, etc.) Any mission-related intel had to be kept in an accessible pocket on the outer garment.
3) If playing with females, you ought to be sure enough of the character of your team mates. If you're playing with guys who'd use the game as an excuse to cop a feel, maybe they aren't mature enough to be playing in the first place. If you're playing with females who'd yell "Rape" after knowingly play in a game with prisoner rules....maybe they shouldn't be playing.
I guess in short, if you're wanting to take prisoners, there should be clear rules concerning conduc, and everyone should be made aware prior to the start of play.
I completely forgot the concealed weapon aspect......is there an airsoft weapon small enough to conceal? Regardless, I think whatever weapon you use (rubber knife, Zebra pellet gun) should have an EXTREMELY low fps, since it's gonna be used at point-blank range virtually everytime.
Squirl
04-01-2004, 08:21 AM
There's a bunch of tiny springers that come to mind that can be concealed well. It's not like they'll have to shoot hard either. You could probably get away with a Korean PPK knockoff, a TM/UHC P7, or something homemade like Inferno's tiny Centimeter Master.
Chaos008
04-01-2004, 11:16 AM
There are several NBBs small enough for this role as well, but as stated, fps may become a problem. The cheap Colt .25s and the "Walther PPK" that are all over e-bay are some examples of cheap NBBs, probably maintaining low fps, but I can't say for sure as I've never shot one. But I agree, if you intend on concealing a pistol for being a prisoner, keep it to a low fps gun.
Secretagentman
04-01-2004, 02:37 PM
Regarding the Colt.25's that you find everywhere:
I got one with the specific thought of mind for a concealed pistol in case of capture. This turned out not to work when I chronoed that tiny thing at 400FPS with .2g BBs. :eek:
So please do not think it's a meager little POS. For it's size it packs a SERIOUS wallop and it actually has quality range/accuracy. :)
As for other concealable small springers...check out the Colt.25 springer by HFC. As for Necro's Derringer....I agree sounds like a plan! BUT I would be very curious as to it's output velocity as they are 8mm pistols. If the FPS has been posted somewhere I am sorry I have not seen it. But being a Marushin it's likely the velocity is high. But more important is the actual joule impact force exerted by the larger 8mm BB in .34g or .45g. Also note that at a short distance this will be high, but the further it travels the larger 8mm BB will cause drag and thus the joule energy will drop significantly beyond a certain distance. (For more on that subject inquire about my Marushin M1 Carbine 8mm)
As for the binding/gagging..etc...I totally agree with AllenTC2. In the game we play it is very possible for someone to get hurt by accident. Granted we should all be in good shape, able to handle ourselves...etc...but accidents happen.....that's why they are called accidents!
As for searching...I think it is entirely possible for someone to successfully hide a weapon on their person and have it not found save for a FULL search of every pocket, nook, and fold. I think it is entirely realistic for a captured prisoner to attempt escape and if that means utilizing a hidden weapon...fine. If I were to play in a game where rules dictated you could not use a hidden weapon...fine I won't, but I feel that's a lack of realism. Afterall...if we're going for realism here it's beyond simple to hide a bit of floss or fishing line in your jacket or hat or whatever else and NEVER have it found only to be able to yank it out and strangle your captor. So please don't tell me that searching in real life would always find a hidden weapon. It does not and will not. :)
That said...I think usage of a concealed weapon for escape would add a very interesting and fun twist to the game. You take a hostage....said hostage waits for the right time until his captors are busy or separated. He pulls a small springer and pops the closest one...nabs his own confiscated rifle and bolts. Now you have to not only keep the attackers off, but you need to either shoot or recapture the hostage depending on respawn rules and what would or wouldn't be helpful. :)
Who's with me?
007...out
AllenTC2
04-01-2004, 02:49 PM
Sounds good to me! LOL
I have absolutely NO experience with these pocket springers you all are talking about. And quite frankly, I don't think hiding one in the crack of your *** is gonna help your game anyway. :D Not only will your movement be hindered prior to capture, you'd better hope Barney Fife is guarding you when you decide to go for your weapon AFTER capture!! LOL
I also don't think we should be simulating piano wire, etc. All sorts of potential for trouble there.
Hideout guns should seldomly be used. Maybe your 4-man patrol stumbles into a 12-member enemy ambush. As the game allows for prisoner taking, they elect to "Freeze" you instead of light you up. So as you bend over to place your AEG on the ground (as ordered) you decide to go for your hideout piece.
Once captured, you SHOULD be (simulated) bound, so chances are you can't access your gun if it was missed in the pat-down.
Secretagentman
04-01-2004, 03:00 PM
LOL...I really didn't intend on hiding it THERE!!!! :p
I also don't think we should be simulating piano wire, etc. All sorts of potential for trouble there.
ACK!! :confused: I really hope nobody thought I really meant to use that kind of stuff for airsoft!!!! I was only throwing it out as an example of real life!! :eek:
I think you'd have to be pretty brave(maybe stupid) to go for your hidden piece when you go to lay down your main weapon!
And yeah..if you're "bound" I guess it really doesn't matter. :)
But hey...I can hope for the fun usage of a piece like that to get out of a "sticky" situation.
007...out
Grease Man
04-01-2004, 07:53 PM
I would have to say the most logical approach i've heard so far is what blade said about using commands for prisoners. As much as we try to simulate law/military procedures as much as possible, i just think binding, and gagging somone crosses the line. I think its just safer for everyone if we just don't search, or mess with other peoples gear. I don't like the idea of somone I don't know taking/handling my airsoft guns that i have spent a lot of money on. Basically its comes down to honor as usual.
Alphamale
04-01-2004, 11:27 PM
I don't even understand why you would take prisoners anyway?
To me it seems redundant, and wastes time better spent gaming.
As for allowing another player to Frisk me, remove my weapon, or restrain me, won't happen...EVER!
It would be easier to kill them and let them Respawn, in order for the players to continue having fun instead of sitting in a "Compound area" waiting for the end of the game, (which in our games could be a while...)
Agent 47
04-01-2004, 11:50 PM
yeah man, our games do last a while eh? but i was thinking in regards to our game on sunday. Apparently, your gonna be able to get POW's or something?
Oh well
Drew
Alphamale
04-01-2004, 11:57 PM
Again, Why? Seems redundant to me.
Care to explain?
Agent 47
04-02-2004, 12:06 AM
I dunno man, i just heard the other team was talkin about taking POW's. Not my rule. But hey, im gonna do whatever i can to get back into the action :P
Wouldnt you try to break free if you were a POW in a skirmish? ;)
Just my .02
Drew
Alphamale
04-02-2004, 12:13 AM
No, you have already been shot once, and therefore you are "OUT", why would you attempt to endanger the rest of the team with a rescue. or a Close quarters shot to another player or someone else?
I will attempt to abide by their rules, but I don't understand the concept as it applies to Airsoft...
AllenTC2
04-02-2004, 07:07 AM
Alphamale, basicallly the concept of taking POWs is an evolution of the "Freeze" rules. When you freeze someone, instead of them skulking off to "resurrect" (I hate the word "respawn"..what are we, trout??) they are taken prisoner.
I don't advocate taking their weapons either. They get "captured", place their weapons down, allow the captors to check pockets for maps, radio frequencies, etc. (and I mean the outside garment pockets, no full cavity searches) then the captors simply inform the prisoners "We're binding your hands and gagging you", and they take the hapless souls off to where ever they want to hold POWs. The POWs sling arms and follow along silently, honoring whatever vocal "restrictions" the captors place on them.
Yes, it will suck to get taken prisoner, but it DOES provide everyone else some fun. One team will find themselves (as mentioned before) short a few players who WON'T be getting resurrected. The other team will find themselves having to guard them, also reducing manpower. Having POWs will allow "spin-off" missions from the original scenario.
Again, I think POW rules shouldn't be used for just ANY game, but in conjuction with more "hard core" MILSIM games.
Squirl
04-02-2004, 08:47 AM
I like the verbal command idea more than actually taking all their stuff and putting plastic handcuffs on them.
^cRYpTic^
04-03-2004, 09:24 PM
In some games that I play in, we use a 'points' system. i.e. a kill is worth 2 points, a death is worth -1 points, taking a LIVE hostage is 4 points, being taken hostage is worth -1 points, killing a teamate is worth -3 points and a suicide is worth -2 points. I was once playing, and I had my enemy at 20 feet, and he had no ammo. I was going to take him hostage, but he pulled out a walther p22 and shot himself right in the leg lol. i guess its better to die than go alive according to the points, but having a hostage is VERY rewarding in our games.
Fluffy_Bunny
04-04-2004, 06:21 AM
I have an idea about the weapons. Bring like a white/blue/red/whatever color sock(s) with you, and when you get captured, put that over your weapons. That way you can still hold on to your weapons (we all hate other people running around with our stuff, in case they break and all that), but can be identified as unuseable. But then the problem comes when you try to escape: do you immediately pull the sock out or not, stuff like that.
AllenTC2
04-05-2004, 07:47 AM
Well, in real life, if you are taken prisoner, you WILL be deprived of your weapon, you WILL be thoroughly searched, and you WILL be adequately bound/restrained.
Now, since we can't really do all that in an airsoft game, some sacrifices have to be made, like allowing a player to keep his weapon on him. But by the same token, the captured player must also make some sacrifices.
For example, after being captured, you may not attempt to escape. As the captors have simulated binding you, you (the captive) must honor that and can only be rescued by other team members.
Regarding the use of your personal weapon after being rescued, I think once free, anything goes. Once cpatured, you unload/clear your weapon (not at yout captors! :D ) and it stays that way until you are freed.
necronomicon
04-05-2004, 05:53 PM
That is the most reasonable solution I have heard so far. We rely on the honor system for marking achieved kills on the field, so why not do the same with POW's. If they try to pull something punish them the same way that you would if they did not call a hit.
Agent 47
04-05-2004, 06:06 PM
what the hell man, your gonna punish them for spicing it up a bit? i can understand if you told them they are bound, and that they are searched/whatnot. If someone just sticks me in a POW pen, without searching me, telling me im bound what not, you beter believe im gonna break out. And also, i was referring to while they are taking you to their encampment. Since your not exactly jailed up yet.
just my .02
Drew
^cRYpTic^
04-05-2004, 06:13 PM
If you cant trust the hostage....
"When in doubt, knock em' out! "
necronomicon
04-05-2004, 07:32 PM
Its just an idea for the general consensus of the players in game. If strict rules are set ahead of time to prevent those who would pull an escape to not do so, and everyone agrees to it, of course they should be punished.
If no rules are set, then whatever floats your boat.
I'll be the first to state my blunt opinion on this...
I'll unload a 165 round BB shower gernade point blank in the face of who ever tries this on me, whether they hit me or not, but ill walk right up to them and unload it.
Don't be stupid, this concealled carry, and escaping stuff is just total bull****. If you surrender, your out till the next round, or how ever the rules are played.
If your close to me, and don't surrender, I'll shoot, even if my gun is over 350 FPS.
Be serious, and realistic. Don't take things too far.
Cheers
Fox
jimmypop
04-05-2004, 08:46 PM
If your close to me, and don't surrender, I'll shoot, even if my gun is over 350 FPS.
if you cant play by the rules dont show up to the games.
i like idea once your captured you have no weapon and are gagged. it makes it easy and much more safe than some of the other ideas.
Locutus2999
04-05-2004, 08:48 PM
I don't even really need to comment on the immaturity and irresponsibilty displayed in Foxtrot's post, but this type of attitude is why me, and a lot of the other older members of AO, rarely attend public events anymore. To totally disregard safety considerations just so you can have your kill is pretty lame in my opinion.
Read the rules again. Even though I for the most part play with HALO rules (400 FPS No engagment limits), by AO rules, the way I've been told to intrupert them, if the person does NOT surrender, though they are in a absolute position to, and tries to fight back, you are allowed to shoot them (perferably in a non-damaging spot, like the chest, or legs.)
Once your surrendered, your out. Or if you want to play 'all special ways' I have a fake bayonet, I just slit your throat after you surrendered. Good enough.
Locutus2999
04-05-2004, 09:03 PM
It does not say that anywhere in the rules. It simply says that you have an engagement limit for certain joule limits. And it simply means that you may not shoot within the engagement limit, and there is no time when it is ok to break that rule. If you use an upgraded gun then you need to take the limitations that come along with the benefits.
Where does it say in the rules that it is ok to shoot someone in the face point blank with a BB shower grenade?
jimmypop
04-05-2004, 09:05 PM
this is not halo
This means that if you are using a replica that chronos between 350-399 FPS. Then you may NOT, under any circumstance, fire upon someone within 25'. You may attempt to "Surrender" them, but if they refuse to surrender, you still may NOT fire upon them. rule 4
jimmypop
04-05-2004, 09:07 PM
rule 6
To aim for the head is not allowed, unless the target only shows those parts.
Please show me where BB show gernades are with in the rules.
Also, please show me where in the rules people can be surrendered, then pull out another weapon and shoot at me and actually have it count.
Reading the AO rules, it does say that you should not engage if you have over 350 FPS, but I have seen COUNTLESS times where people WILL NOT surrender, and have been hit, at under 25 feet, with a 350+ FPS gun. Why? Because it comes down to what your willing to do to win.
I my self, was hit by a 350+ FPS gun at the second day of CM2. I knew who did it, and I don't really care because I wasn't hurt because they aimed at my legs.
So once again, it's what said, vs. whats done.
Speed limit says 65 mph, I'm sure some time in your life you've done 70mph in a 65 zone.
jimmypop
04-05-2004, 09:13 PM
whats so hard to understand about those rules and who told you to interpret the rules that way.
i am gonna start using the japanese power rules at AO games now.
jimmypop
04-05-2004, 09:20 PM
ok so your saying rules are meant to be broken. so if you get hit does it count thats just and you said its ok to break rules.or maybe you fell like shooting people in the no shoot zone cause gee thats another rule.
if you dont liek the rules and cant play by them please dont come to ao games and ruin the game for the rest of us.
also playing by the rules is also an honor thing you have proven you have none.
Experiance has told me to intrupet those rules that way, not who, or any thing like that. When you actually play, you get to know how things work more.
If you want to, go for it, I will too. I have an SVD which can keep up with any gun fielded right now.
Locutus2999
04-05-2004, 09:23 PM
Foxtrot, please feel free to NOT attend any AO games. The "others do it, so I am doing it too" attitude is something we certainly need less of.
But at least people now know your playing style and "what your willing to do to win", and can decide if they want to play with you.
Look, Im trying to say once your surrendered, your out.
And it says that in the rules, Hey im fallowing the rules.
Now if some kid comes and surrenders, and then decides to turn around and shoot me with a 'concealled' weapon, that's breaking the rules, So im gonna turn around and show him the mistake he just made.
Don't take things out of context.
Never once did I say i was going to shoot someone in the saftey zone (Even though that has happened to me at Op. Snow Angel in Spring field)
I like the rules how they are, they're fine now. I just hate lame asses who want to change things and cause more conterversy like this right here.
I can see it from the perspective of the AO rules. If a person is going to "surrender" just so that they can cap the person they are surrendering to, I would be more than a little pissed. They are basically asking for mercy and then turning back around and acting dishonorably.
I thought the intention of surrendering is to allow a player the option of not being shot if he feels that he is in a compromised position. In the spirit of gaming, surrendering is honorable.
In Mil-sim, I'm sorry, but any person who surrenders to me will be searched, disarmed, and immobilized -- hands behind head, laying face down with legs spread apart. Perhaps after he has been disarmed, I would leave him there until such time as Allah smiles upon him or maybe we would simply part ways.
Whatever happens, I don't think it is an individual's responsibility to "educate" a person who acts dishonorably. If a person is going to ask for mercy, it is up to the other player to determine whether or not it is warranted or legitimate. You can usually tell the kind of people who are going to act honorably and who won't. If he's not going to follow the rules of surrendering, then perhaps exclusion from future events would make him change his mind.
There really isn't much else you can do. If the person asking to surrender isn't going to act with honor, then it's your duty to report him to the organizer.
JayKay
04-05-2004, 09:29 PM
Originally posted by Foxtrot
BLAH BLAH BLAH I BREAK THE RULES BLAH BLAH BLAH.
http://www.imageshack.us/img1/7002/stopposting3.gif
Wow, very nice at changing the topics from fallowing the rules and whos doing what, to just blaming it on me.
Nice, I state the blunt truth that if some one shoots me thats ALREADY out, im going to shoot them back. So you blame me on being cruel.
And btw. I haven't attended an actual AO event in some time now, Nor do I think I will be any time soon, especially come fall since school (a Double major in Classical Languages and Classical Archaeology is going to be a an accomplishment. )
At least I have a set playing style, and people know what im going to do. Not turn around and shoot them in the back after I'm already hit and out.
jimmypop
04-05-2004, 09:34 PM
I'll unload a 165 round BB shower gernade point blank in the face of who ever tries this on me, whether they hit me or not, but ill walk right up to them and unload it. If your close to me, and don't surrender, I'll shoot, even if my gun is over 350 FPS. Experiance has told me to intrupet those rules that way, not who, or any thing like that. When you actually play, you get to know how things work more. theres more but i dont think i need to quote it, nothing was taken out of context. you play to win at all costs regardless of saftey and rules.
Because it comes down to what your willing to do to win.
jimmypop
04-05-2004, 09:39 PM
if you dont plan on attending games why do you post here?
you pretty much set your playing style as person that cant honor rules.
Originally posted by jimmypop
ok so your saying rules are meant to be broken. so if you get hit does it count thats just and you said its ok to break rules.or maybe you fell like shooting people in the no shoot zone cause gee thats another rule.
That was taken out of context if you can read your own posts in stead of others.
jimmypop
04-05-2004, 09:42 PM
Speed limit says 65 mph, I'm sure some time in your life you've done 70mph in a 65 zone.
whats that mean
Because I've attended alot of AO games before, and the fact I probably have the most knowledge of the TM AK series and their additions, along with many other guns.
You can ask the same question to people that are not in ohio; Why are they on Airsoft OHIO?
Think about what you say before you say it.
It's called an example of people breaking rules, and No one carring.
Just like DumboRat used to post examples of Cars compaired to cars as GBBs or AEGs were compaired to each other.
It's a good way to bring different things in so more people can understand it.
I'm sure I can find many other examples for you, one you might get.
K0MMIE
04-05-2004, 09:46 PM
Congrats foxtrot... jimmypop and jaykay are both my teammates... and if you get under their skin then you HAVE to be stupid.
As you'll notice my post count is only like 4 or 5 or something really low... which you may find surprising because i have been playing airsoft for about 3 years now.
So what does this have to do with ANYTHING? Your the reason i dont post on these boards because of immature actions and words
and yes do feel free NOT to attend any AO games
Have a pleasent evening
jimmypop
04-05-2004, 09:47 PM
wow went to some games thats good ohh know about a gun thats, really special. knows nothing about the rules ther you go that makes you look real good. its not like they are hidden or you need a secrect code to view the rules.
jimmypop
04-05-2004, 09:52 PM
so if every one breaks the rule its ok gee i never knew that . lots of people commit murder so it must make it ok. robbery is ok to now
My point has already been made, no matter what people think, or say.
I know the rules, and I abide by the rules, and I won't break them unless some one break's them apon me first, then they're going to feel my wraith. Pretty simple to under stand I beleive.
It's people who put the rules in question or break the rules FIRST (PLEASE NOTE THE KEY WORD FIRST, meaning that they break the rules FIRST) Who I don't like, and I'm willing to punish.
If you don't get that...
I feel sorry for you, and any one around you.
I never post on the forums either, but I have been playing since renting famas's in swampwood when the count was 13 people total or so. But this conversation deserves my response.. If and when I have more AO games on my field, you are not welcome. An open acknowledgement of not listening to the AO RULES is why.
EZ Company
"then they're going to feel my wraith"- FoxTrot (new sig?)
jimmypop
04-05-2004, 09:59 PM
so you jsut said you break rules. so you think you hit some guy in a bunker and he did not call out. now what are you going to do break rules make the game less fun and mush lass safe for every one else. no matter what circumstances the rules are not to be broken.
JayKay
04-05-2004, 10:01 PM
Originally posted by Foxtrot
My point has already been made, no matter what people think, or say.
I know the rules, and I abide by the rules, and I won't break them unless some one break's them apon me first, then they're going to feel my wraith. Pretty simple to under stand I beleive.
It's people who put the rules in question or break the rules FIRST (PLEASE NOTE THE KEY WORD FIRST, meaning that they break the rules FIRST) Who I don't like, and I'm willing to punish.
If you don't get that...
I feel sorry for you, and any one around you.
http://www.imageshack.us/img1/4826/rolleyes1.jpg
jimmypop
04-05-2004, 10:03 PM
Main Entry: wraith
Pronunciation: 'rAth
Function: noun
Inflected Form(s): plural wraiths /'rAths also 'rA[th]z/
Etymology: origin unknown
1 a : the exact likeness of a living person seen usually just before death as an apparition b : GHOST, SPECTER
2 : an insubstantial form or semblance : SHADOW
3 : a barely visible gaseous or vaporous column
- wraith·like /-"lIk/ adjective
is it 3 are you gonna fart?
K0MMIE
04-05-2004, 10:06 PM
wow...
so its eye for an eye eh? so if one person breaks the rules its ok for you to do the same... and not only that do it in a fashion that can seriously hurt someone?
thats 10 year old logic... except like 10 year old logic with guns that shoot little pellets...
if this thread keeps going i am gonna have like 6 or 7 posts by the end of the day!
K0MMIE
EZ Company
Enough of it already! I the person want to try to sneak a weapon to shoot a person he surrenders to, he's gonna need to expect that he will be shot attempting it. Enough said.
Question answered.
Thats it.
No mas!
Thank you very much....
Tex has left the building......
jimmypop
04-05-2004, 10:12 PM
this quit being about surrendering a long time ago.
K0MMIE
04-05-2004, 10:17 PM
tex thats not the point... yes if you have a concealed weapon you will probably get shot... but he is speaking of shooting someone after the incident as a matter of revenge... this is not something to take lightly as i wouldnt trust him on my team or at my games...
as for your "wraith" allow me to donate a quarter to you... so you can call someone who gives a sh*t...
i am gonna start assigning suck points...
foxtrot i have assigned you 1000 suck points... good day
Titleist
04-05-2004, 10:18 PM
This troubles me quite a bit, and I guess I need to get this off my chest, this is dedicated to Texx's concerns and opinions.
http://www.imageshack.us/img2/8607/careparty2.jpg
K0MMIE
04-05-2004, 10:21 PM
can any water on this planet put out this flame war?
Blade
04-05-2004, 10:22 PM
ok now, you all take a deep breath, take the time to think and then, you will be able to post back in this thread......as soon as I will unlock it for more mature comments....no names have to be given.
Wallace
04-05-2004, 10:49 PM
Sorry Blade I wanted to add slightly to this thread.
First of all, how the hell does it get off-topic so badly in only a matter of hours? If we want to contribute to the forum, we need to know when to stop. This does NOT exclude my teammates either. So please take note.
Secondly, taking justice in your own hand is NOT a proper thing to do in my book. I apologize up front that I was brought up in a very conservative family, however someone raping my wife does not grant me the right to rape his daughter in return. Not to mention his daughter might be ugly as hell.
I think the point to remember is that, rules are meant to be followed, and if someone break the rule on you but you obey the rule to the very end, then you should be honored and rewarded. What I would suggest is to talk to the game's organizer after the game. If the organizer wants to make it a big deal, then he/she will likely declare such act "illegal" and condemn the player's action. In a point system this could mean the rule-breaking, weapon-sneaking player will cause point reductions to his/her team. Even if the organizer doesn't care much or thought it was "clever", at least you've uphold your honor and maybe you can consider not attending this organizer's game anymore. However, under no circumstances should "personal revenge" be executed, doesn't matter who broke the rules first.
Finally, JimmyPop you need to know how to type in order for anyone to truly recognize your points. You've made some very valid arguments but it gave me headaches reading them...
Now lets get back to prisoner handling in a couple of days. I will be removing the off-topic posts when Blade has re-opened this thread.
Ez.Wallace
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