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Dax
07-05-2003, 09:30 PM
I had a great time, thanks for showing up and playing honarably. there were no problems today, no complaints about cheating, some team killing but that is about it. Thanks for the AO donations and such, you are all welcome back at my field anytime.

Blade
07-05-2003, 09:40 PM
Folks, I just created a new forum on www.airsoftevents.com about all past comment events.

If you want, just go ahead and post about the game.

Note: That forum is just to let people know outside of AO how we play, not intended to replace AO at all.

Diamond Katana
07-05-2003, 10:41 PM
Great games! It was nice seeing some of you guys again.

And, Dax, thanks for letting us use your field. It's awesome! The hot weather didn't bother me much, except for when my team dragged me out into the open field! The scenarios were great (and interesting). I can't wait until the next event. I may not be able to attend the game at Frans Bar on the 12th, though, unless I can find someone to give me a ride.

I took my camera out in to the field, but unfortunately, I didn't take any pictures (kept forgetting and was too busy). :(

Thanks again!

ArmyHummer
07-06-2003, 12:07 AM
Yea, I just want to say hey to everyone met, unfortunately the only names I can remember is Pete, so go Pete! lol

The rest of you, it was a pleasure playing with you, I dont think this game could have ever been beaten - the only mistake I made in the game day was me getting a headache right before i left which I shoulda left the field when we had the VIp mission over with, instead of sit there in the hot sweat some more.

Everyone did great, we all had fun, and all got some kills.

Thanks to Wallace for the mission at the end of the day - worked great!

Although we did find out that the mission for 3 grenades in our base, and 3 computer parts in their base defintely didnt work out :p well ok, it might have in the next 4 days :rolleyes:

Anyway, im sore as hell, and i think its time to sleep - upgrade time tomorrow :D

Huey
07-06-2003, 09:55 AM
Well first off, this mission was great!

Big thanks goes out to Dax and Mom for letting us use your field. I absolutely love it - Little thick in some places (Sometimes i was 10 feet away from someone and couldnt hit them cuz of the brush....or when I shoot at mom and fire blanks :) ) but besides that it was a really nice field. Good size, good mix of woods and fields.

The missions were, for the most part, well planned out. The whole 3 grenade 3 computer part one was a bit much...maybe you should have put all the strikers on our team :cool: . We finally got rollin at the end, but after the 3 hours of playing, we all got a bit tired and just wanted to go to lunch. The quick games of hide and seek and the VIP and pilot missions were fun...could have used a few more people but nonetheless, it was a good time. I enjoyed being the VIP...cept for the big target on my back :) - But nobody got me, so yay for my team.

Special thank yous and whatnot:

Blade - for not having a mag in his gun when his target was on my head, then missing me by about an inch and a half.

ArmyHummer - For takin that bullet for me and saving me from the wrath of Frank.

Dax, Mom, and Wallace - For getting the missions organized quickly and easily so everyone understood them and making sure they were followed properly in the field.

The rest of the players there - For being there, having a great time, following the rules and making it yet another great event for Airsoft Ohio. I cant wait to play with you all again.

Blade
07-06-2003, 10:50 AM
While you are saying that the 3 grenades/laptop pieces mission didn't work well, I would like to know what really failed?

Is it the fact that none of the team was really aggressive?
Is it just too complicated?
Is it because people didn't even cared about the objective?

I'm just wondering.... :D

Huey
07-06-2003, 10:56 AM
Well, I dunno about the other side, but our side never really pulled together our Assault until later in the game. It took us a little while to realize that sending 9 people works better than 4 or 5. So that was one problem...and by the time we figured that out, the game had almost ended. The grenade team side got close to the case a couple times, but couldnt take out the guys around it.

Pete
07-06-2003, 12:13 PM
Blade, I think the mission failed because of the complexity of the mission combined with the size of the field. One other thing for us was it appeared the box wasn't in the correct spot when we got to your "base" area. You know me, and I get a charge out of just moving tactically and helping lead these fine people we play with, so it was a good time anyways, just damn long, especially with the heat. I do want to throw out one apology to whomever I nailed in the head and shoulders South of the pond and just inside the woodline; I fired a snap bust and was a little high, so again, no offense meant, and my apologies.

One point I did want to bring up is in the future we need to start running small missions at our start time. Every event I've been to has had a lot of stragglers coming in right at game time, and it takes time to get your gear prepped, so we get ready and then wait once another group shows up, i.e. we're wasting trigger time. I propose that if a game starts at 10 AM, we start running 15 minute games at 10 with whoever is there, and keep it up for about an hour, then go into the main missions. That way we can get more bang for the buck.

I want to say I had a great time playing yesterday. EZ and friends were working great together, and Striker and the blue force played well and everyone played with honor. It made for a great day of Airsoft.

ArmyHummer
07-06-2003, 04:19 PM
About the mission -like pete said, it was too complex - it should have just been strictly the teams goal to defend - and/or - attack for the goal - not allow roaming freedom squads of the team to also try and shoot any other foes that come along in their walk - that didnt help because the lack of people aiming to get the piece in.

Also, lack of people, add 20 people - 10 to each side and it might have gone a lot better

Also, anyone know when wallace will have the pictures up?

Thanks again guys though, seriously I had a total blast at this game.

Secretagentman
07-06-2003, 04:33 PM
Great games, great times! As for the heat and humidity...ugh! :)
But it was still a blast. I didn't mind the lower number of people so much as it gave some of us more of a chance for the sneaky tactical approach rather than running into someone every 20ft.

I want to say nice meeting you to:
Huey
Gryphon
Cobra Commander (I think it's you)
And a few others who's names have escaped me for now! :)

I really enjoyed the day and players I worked with.
The only thing I could call a downer was the last mission that I ran (the VIP escort) where I was a sniper hunting the VIP. And the only reason I have anything bad to say is because my spotter and I were lit up very badly at close range. Wether or not the AEG was upgraded the engagment distance was still too close. I do understand that these things do happen on occasion so I hold no grudge to whomever it was. But whoever you are please be more careful in the future even if you are using a stock weapon....cause that hurt like heck! Also be VERY happy I did not return fire...as I was toting my Marushin 8mm M1 Carbine at the time! ;)

I look forward to seeing you guys next time!

007...out

Cobra Commander
07-06-2003, 04:37 PM
Well, it's just as ArmyHummer said, their weren't enough people, a mission like that requires many somewhat large groups in order to work, if a group of two, three, or four people (standard size it would seem) get ambushed, its doomsday for them. However, if a larger group, say 6-8 people got ambushed, there is a very good chance of survival. And when a small group gets killed, they won't have done too much damage to the enemy, and they will have to start all over. Another thing that could have been improved was that the three grenades and pieces shouldn't have been done one at at time, instead they should have simply been carried by three different groups, I think that would have made it much more interesting. But the capture the pilot scenario, and the few before that were definitely interesting. All in all, I had a great time.

PS. yes it's me secretagentman, the one with the mac11 who insisted that you not shoot me with your M1. I just noticed you live in Xenia, that means you live like 10 minutes from me, I live in Bellbrook/Spring Valley.

Blade
07-06-2003, 05:55 PM
Well, the goal of each team was to bring either a grenade or a piece in the other base. As soon as it was done, no matter if you died or not, the objective was accomplished(bringing the piece).

What I noticed is it took way too long to figure out how to move. For example, we (strikers) reached the ennemy base in a matter of 5min. If we would have stayed there instead of moving back, we would have probably got to their base. Why we moved back? because of reinforcement and since we were not "winning" to go absolutely in their base, we just moved back, but still....getting into a base was not that hard.

Another example was the last charge from Wallace....if you would have done that from the beginnning, you could have won, no matter how many carriers.

If you look at it now, bringing a piece in the other base is exactly an attack defense type of game. The only thing is you had to do it 3 times. Now bringing the piece on the other side was a simple, convoy type of game (exactly what Wallace did in the 2nd portion of the day). So what was so different than usual? not enough players? might be....we'll have to try it again with more people.


Don't get me wrong, as I didn't see what individual teams did or plan, I can't say I have the answer. As someone said, the basic attack/defend would have been enough....and I just tought people were tired of that.....and even more, if people think the project techwar would be great, I saw yesterday that nobody is ready for it.

Oh well, we will stick with the basics for now then.
:p

MacDaddy
07-06-2003, 09:51 PM
Blade -

Regarding your first post in this thread on another place to post past event comments, I have to say this sounds like a not-so-great idea. Why would people want to post in two places about the same event? I know I don't want to go to two different places to read about the same event. Wouldn't a better idea be to post a link on airsoftevents to the AO site and keep all of the comments in one place? It's not like people on the outside can't get to AO.

Sounds like OI was a lot of fun, I'm bummed I missed it.....

Blade
07-06-2003, 10:04 PM
MacDaddy,

Oh I know what you mean and I fully agree. My main problem here is I don't want people boycotting AO but at the same time, if we want people outside AO to know how we play, we have to tell them, whatever the way we use. If we want to stay "closed" on each other, AO is enough. but on know that if I want to know what happen to operation "lion claws" in California, that would be great to have one place that gather all the informations concerning that event.

Again, it might sounds dumb to do that but for those traveling a lot, it's good to see that at one place, you could know if there is an event in the area you will be in two weeks and even more, if there is a past event in that area so you will know if it worth it to bring your stuff or not.

Following me?
I just hope :D

Dr. Death
07-06-2003, 10:16 PM
Originally posted by Secretagentman
Great games, great times! As for the heat and humidity...ugh! :)
But it was still a blast. I didn't mind the lower number of people so much as it gave some of us more of a chance for the sneaky tactical approach rather than running into someone every 20ft.

I want to say nice meeting you to:
Huey
Gryphon
Cobra Commander (I think it's you)
And a few others who's names have escaped me for now! :)

I really enjoyed the day and players I worked with.
The only thing I could call a downer was the last mission that I ran (the VIP escort) where I was a sniper hunting the VIP. And the only reason I have anything bad to say is because my spotter and I were lit up very badly at close range. Wether or not the AEG was upgraded the engagment distance was still too close. I do understand that these things do happen on occasion so I hold no grudge to whomever it was. But whoever you are please be more careful in the future even if you are using a stock weapon....cause that hurt like heck! Also be VERY happy I did not return fire...as I was toting my Marushin 8mm M1 Carbine at the time! ;)

I look forward to seeing you guys next time!

007...out




That was me. My gun is under 350fps, and in accordance with AO rules, I observed no engagement restriction. I was about 20 feet from you. There were two of you, If I had called for a surrender I would risk my existence in the game, and as I was crucial to my teams survival, I make the decision to take both of you out. Honestly, I do not see anything wrong with taking the shot at that range, and I intend to continue to play this way in the future.

Sometimes they sting man... pucker up :}

If I happened to get you in a sensitive area, then my feelings are with you and your body part :p


__________________
I really liked the games. i would say it was worth the drive, and at about 9 hours of total driving time, thats saying a lot for me!



PS...Ha! I barely made it back, it was about 4:30 am when I caught myself with my eyes closed while driving.


:(



PS. YOU had ought to be verry happy that you did not return fire---because at that range you would have surely been over the engagement limit for your sniper rifle (assuming it is upgraded) and thus you would be breaking an AO rule, a rule that is meant to preserve the safety of the participants....and you dont want to go there.

Blade
07-06-2003, 10:32 PM
Dr. Death,

So are you saying you will not take any surrender call on you?
Meaning that next time, instead of giving you a chance to not hurt you, the same guy will just lit you up? or even worst, that same guy will never give any surrender call to anybody just in case they would do the same thing you did?

So you are basically telling me that a surrender call is not about safety but about a suicidal call?

:confused:

Locutus2999
07-06-2003, 11:00 PM
From Dr. Death's explanation, he was well within his right to fire. There is no "mandatory" surrender rule, and in many cases calling for a surrender will only get yourself taken out by who you are attempting to surrender, or their teammates. And like he said, returning fire at close range with a hot weapon is certainly not the correct thing to do.

If you have a hot weapon and want to surrender someone, use your sidearm. If you don't have a sidearm, try and bluff it.. other than that, tough cookies. If you want to use a hot weapon and reap the benefits, you must be prepared to deal with the downside of using one as well.

Anyway, no one ever said anything about Dr. Death not taking a surrender, that was not even brought up as far as I can tell.

Secretagentman
07-06-2003, 11:21 PM
Dr. Death,

First of all just because there is not engagement limits regarding the under 350FPS that does not mean you should just go ahead and lite someone up from 15-20ft. In the light of good sportsmanship at that range you should either pull your sidearm and use that or do single fire from your AEG. Now if you had used single fire from your AEG I would in no way be upset (as of now I'm still not angry or anything...I just didn't like it all that much) about this situation. If at any time I encounter someone that I KNOW is in that close of proximity I WILL either pull my sidearm, call for surrender, or let them pass me unknowlingly and then shoot them in the back once a safe distance is reached.
Had you called for surrender the other day, myself and my spotter would happily have called out since we had NO idea that you were there. IF we had known you were there do you really think we would have moved in that close??? If I knew you where there I would have taken you from 100ft or more with my M1 Carbine (which by the way is not upgradable and comes stock in such a way that my minimum safe distance is 100ft and is accurate well over that...about 200ft WITHOUT hopup adjusted). Also in NO way would I purposefully ignore safety limits regarding highly powered replicas...which is the reason I didn't open fire on you...I didn't know how far away you were from me. By the time I DID figure that out you had already hit me with a burst of full auto. I am not just a wimp that says ouch to every hit so it has very little to do with the actual pain inflicted...but more the reason behind it.

Earlier in the day I was in a situation where I felt I had fired upon someone at too close of range...even though I was using a stock G36C...I don't remember what he had. But we both were sneaking up on eachother without knowing it. I was crawling prone through 1ft high weeds and we both surprised one another and opened up...it was my luck that I shot him and he missed me because he didn't know exactly where I was. Had he hit me I'm sure it would have hurt, but I would have not been upset as we both surprised eachother. IF I had known he was that close I would have pulled my sidearm. I did aplogize to him for what happend directly after it happend and there are no hard feelings over it.
Surrender provisions are there for a reason...most people don't like pain...pain comes from the destruction of cells in the body and some of us preffer not to have our cells destroyed on a regular basis. :D

So I guess you're saying that next time if I happen to be about 10ft away from you and I open fire (stock weapon) rather than call surrender you will not mind 10 rounds pelting you from head to toe?
Or that you would not call out if I did call surrender, but rather you would turn around and fire back?
If you are not going to call surrender then please at least give a single shot to less sensative area rather than a burst of auto that covers the target from stem to stern.
And if you don't agree with a single shot and you don't think it's effective...learn how to double tap the trigger. And should you not be able to hit the second target quickly deal with them after the first has called out and the second has taken cover. If nothing else 1 would be out and the second would be detained knowing you were there....thus buying your team some time to move. And that I think is an acceptable form of play.

We're out there to have fun, not inflict pain....otherwise we'd play by Tokyo rules! :p

Again I'm still not angry with you or hold any kind of grudge....just noting that maybe you should think a little more about the way you play rather than making a lot of people upset. :)

007...out

Blade
07-06-2003, 11:48 PM
Originally posted by Dr. Death
...If I had called for a surrender I would risk my existence in the game, and as I was crucial to my teams survival, I make the decision to take both of you out. Honestly, I do not see anything wrong with taking the shot at that range, and I intend to continue to play this way in the future.

I know my english is far from being good but If I use a translator, it is saying that this guy (Dr. Death quoted above) found out that since he was a crucial member for that occasion, refused the surrender.

Now people will have to make there mind. Either we play pussies or we don't. we keep *****ing about FPS limit and people engaging too close (even if it's not intentional) but at the same time, we say that the surrender rule is not mandatory. I'm sorry but players will have to make their mind. Surrender is there to offer a "pain-free" exit of the field (as secretagent mentionned). If people decided not to take it, I can tell you that the following occasion nobody will offer that option and this is where you will see more accident.

surrender is there to save some pain and if people can assume that they can handle pain in a specific occasion, I better not hear them saying to got shot by an upgraded within engagement limits....

You can have both.....

Dr. Death
07-06-2003, 11:58 PM
Blade, as Locutus pointed out, I think you misunderstand what happened.


Secretagentman,

"So I guess you're saying that next time if I happen to be about 10ft away from you and I open fire (stock weapon) rather than call surrender you will not mind 10 rounds pelting you from head to toe?"

Of course I would rather you not. I would also prefer that you lay down you weapon, tell me the posistion of your teamates, and kiss your own arse :p lol, but of course I would not expect you to do that :}.

Let me say this..I often take the conservative path when playing airsoft. The nature of our sport requires this. However, on ocasions such as this, when I make a judgement call, and, while adhering to AO rules at an AO sponsored event, decide that the best course of action is to take two people out in a manner in which would yeild the greatest possible chance that I take them out, and am not myself taken out, I will not fail to take this course of action because the recieving end might not "like it".

I am not a gung-ho crazy, on the limits of AO rules, West Virginian (no offence WV's). I am on the conservative side of the rules for the majority of my gametime.

I only intend to make clear that I did everything right. I dont understand why this was brought up. 20 ft is not bad at all. I might be able to see you view if it were point blank or close to that, but jesus...I am not going to worry about shooting full auto at 20ft!

And I dont expect anyone else to either.


with that being said, I have no problem with adjusting my play style when I come into contact with you in future events. I dont mind at all adhereing to requests from players at a specfic event if they make them known to me in the future.

But, if you dont tell me that you want to play by different rules, dont expect me to know that you want them ammended :}

spewy
07-07-2003, 12:05 AM
Hey everyone! SDS says thanks. We had fun. By the time we got home, we hardly had the energy to drink our stakes and eat our beers.

As for the conversation I just keyed into...Got testosterone?:D

Looking forward to next time!!!

Blade
07-07-2003, 12:10 AM
Dr. Death,

I got it now, my apologizes, it's getting too late for me.
Perhaps, my point still stand. Surrendering is all about safety, we all know that using the surrender rule is too avoid pain and who ever call it, should be respected for it.

Not taking the surrender is just calling for more accident. Perhaps, you cannot really call a surrender when you exactly know where your ennemy is. So I guess it's coming back to the judgment call....

Edit: Thank to Dax, helping me to see the things clearer :D

Solid
07-07-2003, 12:23 AM
That was a great game. Too bad we didn't have the turn out that we did at Slash and Burn. Being the 4th of july weekend kept some players away.

Hopefully Dax and his mom will let us play there again before the season is over.

Dax
07-07-2003, 12:28 AM
When he said he risked his existence or whatever, he was saying that someone else could have shot him or they could have tunred around and shot him since there was two. I do not know what happened exactly but I think that is what he is talking about. He really didn't do anything wrong. Both times I have tried to freeze/surrender more than one person something went wrong. one time was during the sniper game a long time ago at my house, I froze the guys because I was one of the spotters, then someone asked what happened and he said someone froze him back there. I hten got lit up. The next time I had a 390 fps rifle and charged what I thought was nosebuckle and someone else behind a table at OP S and B. I asked for a surrender because I had a clear shot from above the table, but they both shot me. I was mad, but it was their choice and surrendering isn't something that is required. If you guys think 20 ft is not bad at all, jus tthink about everytime you enter the houses and hallways at Fran Bar. Most shots are really close. OK, im tired, but overall the game was fun. Thanks again for making it great.

Locutus2999
07-07-2003, 02:16 AM
Perphaps this should be taken over to the engagement limits thread in general discussion?

Who said "surrendering" someone had everything to do with safety? In my opinion, it has nothing to do with safety. It only exists to provide one a "sportsmanlike" alternative to getting shot. Safety is covered by engagement limits and FPS limits.

Pete
07-07-2003, 08:50 AM
Originally posted by Secretagentman
First of all just because there is not engagement limits regarding the under 350FPS that does not mean you should just go ahead and lite someone up from 15-20ft.

My M4 is shooting around 395 fps. If you are over 24 feet and 11.9 inches away from me, I'm engaging you. My G36C is stock. If I see you first, I'm engaging you, and I'm shooting center mass.

In the light of good sportsmanship at that range you should either pull your sidearm and use that or do single fire from your AEG.

My sidearm shoots about 325. If I have to use it on you, I'm probably going to shoot a couple shots at you, since we're close, so you're still gonna get shot more than once.

I got lit up at Op. S&B at PB in the *** on full auto. Yeah it pissed me off, but when I thought about it, he had no choice; He turned the corner, I was there, he engaged. I got over it.

As for surrendering, I've lived that hell, because with blanks it's a REAL safety issue. Having two guys happen upon eachother at 5 feet and both shooting is a no no, so what you have is the two of them doing a little dance called "who shot who" and it plain sucks. I'm more than happy to take the occasional close shots, even at full auto, so have the added realism of being able to engage.

Last thing to remember is calling for surrender if you're not face to face gives away your position, which is a cardinal sin.

So, just to clarify, I have no issue being shot on full auto, so long as you're within the established ranges, AND you stop firing when you hear me screaming "HIT HIT HIT". ;)

Back to Operation Independance, I thought we still had a great turnout, I mean, I like having time and space to manuever instead of hitting someone every 20 feet (besides, then I'd just be calling surrender all day, right?). Moving tactically is, to me, what sets airsoft apart from paintball and its mass charge mentality. The best part of that grenade mission for me was moving as a team. I know my buddy and I both had a great time, and with the exception of me being in "Old Blue" mode (old, out of shape, and headache prone in the heat) it was a banner day.

Dr. Death
07-07-2003, 09:09 AM
Originally posted by Locutus
Perphaps this should be taken over to the engagement limits thread in general discussion?

Who said "surrendering" someone had everything to do with safety? In my opinion, it has nothing to do with safety. It only exists to provide one a "sportsmanlike" alternative to getting shot. Safety is covered by engagement limits and FPS limits.




Amen

Punisher
07-07-2003, 10:19 AM
MacDaddy I completely agree with you. 2 Past event sections for the same game is pointless and should be avoided. If someone wants to know how airsoft is played in Ohio he just has to come to airsoftohio.com.

As for the game I thought the biggest problem was lack of coordination and attack on either side for the first game. But then if myself and Hardlock would have used our M249 the lack of action would have been blamed on this like I heard before. I had to leave after that 1st game so I don't know for the other games.

On a safety issue, I think a point was made before we started the game to avoid head shot (Yep the old thread back again). Personally I do not care about being shot in the face because it can happen and I wore a full face mask. My only problem is that out of 7 times I died in this 1 game, I got shot 5 times in the head/goggle on the first hit. Some people need to adjust their hopup is what I was told...

Webtek
07-07-2003, 10:49 AM
Hey, I had a great time at the game! This was my 1st time playing with the Ohio Airsoft group so I want to thank Dax, Mom, and the forums for getting me "in the loop". I finally got my sniper rifle zeroed in so I am looking forward to wreaking some havoc on your guys next game. I agree that the 1st mission was a little too complex though. I was on defense and I hardly got a single shot off. The field was pretty dense for a sniper though :-)

Secretagentman
07-07-2003, 01:03 PM
GEEZ....take a deep breath and calm down a little!:)
I didn't mean to start some sort of flame war. Did anyone actually READ my post or just skim it and make some assumptions?
I'll say it again....close shots happen and I understand this...am I crying about it or whining...no. Have I taken close shots before....YES!! I guess no one remembers, but I was at CM2...I'm the leader of 101st Airborne, G Company.....I took some close shots at CM2...did I care...no, distances are very short on those fields....let alone once you enter a building.

All I was ever trying to say was please use good judgment and play with an attitude of good sportsmanship. We're not out for blood here....at least I hope not! ;)
And now that I understand Dr.Death's line of thinking, I better understand why he chose to take the shot(s). And again I will say I'm not upset with him.

It is my own fault I was not carrying a sidearm during that game..big deal I just didn't feel like taking it out that time. Do I wish now that I had taken it...sure...am I upset I got shot out cause I had no way of defending myself...not really. Afterall....it's just a GAME!:)

Pete...as for your M4@395...go ahead and shoot me at 24ft and 11.9inches ....do I care....NO!
I would just hope that you or anyone else would actually stop when you hear me yelling HIT...as I yell it rather loudly and still I have had people continue to fire after I have said HIT at least 4 times. :rolleyes:

Anyways it was a great day and I'll be back. :D

007...out

Dr. Death
07-07-2003, 02:58 PM
Originally posted by Secretagentman
GEEZ....take a deep breath and calm down a little!:)
I didn't mean to start some sort of flame war. Did anyone actually READ my post or just skim it and make some assumptions?
I'll say it again....close shots happen and I understand this...am I crying about it or whining...no. Have I taken close shots before....YES!! I guess no one remembers, but I was at CM2...I'm the leader of 101st Airborne, G Company.....I took some close shots at CM2...did I care...no, distances are very short on those fields....let alone once you enter a building.

All I was ever trying to say was please use good judgment and play with an attitude of good sportsmanship. We're not out for blood here....at least I hope not! ;)
And now that I understand Dr.Death's line of thinking, I better understand why he chose to take the shot(s). And again I will say I'm not upset with him.

It is my own fault I was not carrying a sidearm during that game..big deal I just didn't feel like taking it out that time. Do I wish now that I had taken it...sure...am I upset I got shot out cause I had no way of defending myself...not really. Afterall....it's just a GAME!:)

Pete...as for your M4@395...go ahead and shoot me at 24ft and 11.9inches ....do I care....NO!
I would just hope that you or anyone else would actually stop when you hear me yelling HIT...as I yell it rather loudly and still I have had people continue to fire after I have said HIT at least 4 times. :rolleyes:

Anyways it was a great day and I'll be back. :D

007...out



Sometimes stuff like this is bigger than the event that sparked the discussion. My replies werent necessarlily directed at you (unless specificly done so).


Anyway, it seems everyone "gets it". im moving on :}:)

Pete
07-07-2003, 05:33 PM
Yeah, the getting hit repeatedly thing does suck; I've got about 8 marks on me right now from being shot only twice, so I know the pain. To be honest though, sometimes you really can't hear the person call out, when they have a facemask on and you've got gears whining in your ear. That's why I ALWAYS throw my hands up with my weapon as I shout out, so I remove any doubt from the shooters mind, because when you keep getting hit after you're out, it's adding injury to insult. ;)

Mom
07-07-2003, 06:43 PM
Hi All!

Thanks for coming out to my field! We had about 33 people. Thats a great number for this field.

There were a lot of people who had never played here before so they were geographically challenged to say the least. We played a warm up game but only on half of the field so they didn't get to see the whole place.

The second game I stayed behind with 3 others to guard our base. It was quiet so I agreed to stay behind alone and sent everyone else out as they respawned so we could try to get the grenade to their base. I only had one threat the entire time I was at the base. It was within the last half hour of the game. One guy crawled through the brush and four others came down the path. I called for back up and we extinguished the threat. With about 15-20 minutes left in the game Dax, Wallace, Jessie, I, Solid and a few others took the final grenade for a last rush to their base. It was a great run. We made it all the way to their base. Unfortunately, the briefcase was not there. It was placed in the wrong spot in the corner of the field. If that had not happened I'm sure we would have met our objective.

Other than the heat problem towards the end of the day I had a great time.

Mom

kballer
07-07-2003, 07:12 PM
cant we all just get along. anywho i had a blast playin with all you guys. the grenade mission was fun but im really outta shape and i was dying by the end of it (i really need to get out more) as for everything else i thought it was awesome, really great meeting the guys i didnt know (and much thanks to secret agent amn for letting me hold the m1 if only for a fleeting moment) and even better meeting up with some of the minutemen(yes our half *** but kick *** team from cm2) anywhay hope to see someof you guys this saturday at fran bar, oh wanna thank dax and mom for the awesome day of airsoft had by all, and a special thanks to frank for shooting me in the neck when dax and myself wernt lookin.

baller:confused:

Dax
07-07-2003, 07:34 PM
Kballer, that was fun as heck clearing the fields of atleast 8 players. THen we were standing there and all the sudden i was like "Did I just get hit?" and you yelled "I just got shot in the neck!". We looked over to see Frank, casually standing there. LoL, i had a blast though.

kballer
07-07-2003, 07:48 PM
i must agree that was freakin awesome

Prose
07-08-2003, 08:11 PM
Well the important thing was Blade tried something new here. I had a good time and learned from this experience. I agree with alot of the construtive critisim. I was a team leader and we were not agressive, I will not make that mistake again! Some observations:

One base had more defensive possibilities than the other. (bad thing, easily fixed)

One team consisted of AO team mates with experience the other was an assembly of "hi my name is Prose from iP who are you". (hey those are the brakes, get on a team that supports AO and shows up) heck the guys in blue played to a draw.

One team had bright blue arm bands the other did not. (lets spend some of that AO donated money to by two sets of bright colored arm bands)

I like Pete's idea on starting each day with quick games for like 45 min and then when everyone is ready get into the complex new events - makes sense to me.

This saturday at Fran Bar will only be better from this experience at Jewtifuls. Thanks Mon and Dax.

ArmyHummer
07-09-2003, 11:19 PM
Just wondering, any word on pictures from the game or video? I dont think anyone got video, but I know some people had cameras.

Dr. Death
07-10-2003, 09:18 AM
Originally posted by Prose




One team had bright blue arm bands the other did not. (lets spend some of that AO donated money to by two sets of bright colored arm bands)



Why do we need two? If one has a blue armband, then they are on the blue team, if they do not, then they are on the opposite team. Unless there are more than two teams, there is no need to spend more money on more armbands.

Also, I think the blue is fine. We dont want bright colors.....

Pete
07-10-2003, 11:50 AM
Amen. Kinda like shirts and skins, i.e. one with, one without.

BTW, because so many people around here cannot read, I want to clarify that I don't mean WE play shirts and skins, just using it as an example.

Dax
07-10-2003, 06:05 PM
Sorry guys, i know we planned for some people to ocme up this sunday and build structures but it is just too dang muddy and wet. Sorr,y give me a time ro reschedule it to and we can work this out.

spewy
07-13-2003, 05:34 PM
Dax:

Did anybody find a M16 clip? One of mine is missing.:(

Dax
07-14-2003, 01:13 PM
Not that i noticed, sorry man, but if you know a location I could go bakc there and try to find it. Might be a little wet and muddy though.

spewy
07-14-2003, 03:31 PM
Maybe under the pine trees to the right when your looking out of your front door. Otherwise don't worry about it. I will retrack when I play at your place again:)

Mom
07-15-2003, 09:26 PM
Sorry, we looked all around the pine trees and came up empty handed!

Mom

spewy
07-16-2003, 12:03 AM
Thanks Mom. Brako called and said he has it.:) :D