Locutus
06-14-2006, 10:04 PM
http://www.airsoftarms.com/images/oprisk4.jpg (http://www.airsoftarms.com/oprisk.php)
I would like to announce the opening of registration for the next Airsoft Event at which will be held at Red Dragon Paintball in Hamersville, OH. This Operation: Risk type event will take place on Saturday, June 24th and will be an all-day, fun event and teams will be scored on capturing and holding key Control Points (CP’s) located around the field.
I would also like to say that all of the proceeds are going to be used for field improvements which will begin construction as we have the money to build them. I would like as many people to attend as possible to help support the local airsoft community by improving the field and making Red Dragon a truly incredible place to play airsoft! I am looking forward to helping Gary at Red Dragon build new bases, bunkers, and anything else we can afford to build to make this field great!
LOCATION
Officially sponsored by Airsoft Arms, this event will take place in association with Red Dragon Paintball and will utilize every inch of their playing area. This easy to find field is located just north of Hamersville, OH, about 45-50 minutes from Downtown Cincinnati, and a 40 minute drive from our Milford, Ohio store.
The address of Red Dragon Paintball is:
2726 Lucas Road
Hamersville, OH 45130-8722
You can also get Mapquest directions by clicking the following link:
CLICK HERE FOR DIRECTIONS TO OPERATION RISK!! (http://www.mapquest.com/maps/map.adp?searchtype=address&country=US&addtohistory=&searchtab=home&address=2726+Lucas+Road&city=Hamersville&state=OH&zipcode=45130-8722)
GAME INFO
Registration begins at 9am. The Entry Fee is $15 dollars plus a $5 armband deposit. The armband deposit is a refundable deposit for use of Armbands for the duration of the day. Please bring $15 for registration and $5 for your armband to help us ease the deposit/refund process. At the end of the day you can keep your arm band and use it for upcoming events, or you can turn in your arm band and get your $5 dollar deposit back.
*Note: We will begin selling armband kits for use at all Airsoft Arms events in the near future and will stop doing the deposit refunds at that time. We hope this will streamline future Red Dragon event check-ins and provide a new standard for attending Red Dragon events. Information on how to purchase the armband kits will be available as soon as we start this new process!
There are no player limits. We will divide teams equally into two sides based on your registration.
Event Vendors and Gun Rentals
Airsoft Arms will be on-site selling BB's and gas on site. Magazines, Guns and other accessories will be brought on a pre-request bases. If you want us to bring something out to the game for you to purchase, please let us know! For those who wish to pre-purchase items to be delivered to the game, Airsoft Arms will be offering a "Pick-Up" option as a shipping/delivery option at the www.airsoftarms.com website very soon. This only applies to people who pre-pay for their orders. Anyone can make a purchase online and pick it up at the game (in stock items only). Visit www.airsoftarms.com soon for more details. For people who cannot pay online and wish to have specific items brought to the game should send an e-mail to sales@airsoftarms.com
Airsoft Arms[/U] will also be offering [B]AEG Rentals for $35 dollars. AEG rentals include Gun, Fully Charged Battery w/free recharges if needed, Magazines and unlimited .20gram BBs. We have several AEG types available, so please e-mail us at sales@airsoftarms.com for rental information. Players must be 18 years of age, or have a parent or legal guardian present to rent an airsoft gun
Due to field and insurance requirements, the age limit for the game is 12 years old and over. Minors under the age of 18 will need to bring a waiver notorized and signed by their parent or legal guardian, or have their parent or legal guarding present at the game.
GAME RULES
All rules listed here meet or exceed the safety standards created by AirsoftOhio.com. Players are requested to become familiar with established rules prior to the game day. There will be a pre-game briefing to go over all of the rules for the day as well.
KNOW THE RULES
Everybody who plays shall know the rules and obey them. If there are any unclear matters, ask the organizers. In some games, there may be additional rules. In such cases these additional rules are told before the game.
GUN SAFETY
All weapons should have a Barrel Blocker or the magazine removed as an extra precaution when the weapon isn't in use.
EYE PROTECTION
All players, observers (if applicable) and judges (if applicable) will be using appropriate safety goggles in the game and in the vicinity of a game. All goggles must be approved by the game organizers. DO NOT remove goggles during an ongoing game. All goggles will fit snugly against the wearer’s face and should not move during play. It is forbidden to shoot at someone without goggles. A full mask is not required, thought strongly recommended. All eye protection will use be approved using the following criteria:
All eye protection must be ANSI 87.1 1989 Rated OR be subject to testing by event organizers. This test will require the eye protection be shot at point blank range with a rifle shooting at Airsoft Ohio's maximum FPS limit(Currently 500FPS w/.2 bbs). Airsoft Arms will be responsible for any damage that this test may cause to the eye protection.
All eye protection must not have any gaps between the lens/frame and the face large enough to allow a 6MM BB to pass. If the eye protection is not FULL SEALING (meaning NO gaps between the face and lens/frame) then application of this rule is up to the presiding organizer’s discretion
FULL SEALING ANSI RATED eye protection is STRONGLY recommended, and is the only form of eye protection that can be guaranteed to be allowed. If you show up with any other form of eye protection, you take the risk of not being able play.
AIRSOFT OHIO MUZZLE VELOCITY LIMITS
0-350fps (1.14 joules): Full Auto, no minimum engagement distance.
350-399fps (1.48 joules): Full Auto, 25' minimum engagement distance.
400-449fps (1.87 joules): SEMI AUTO ONLY, 50' minimum engagement distance.
450-500fps (2.32 joules): SEMI AUTO ONLY, 75' minimum engagemnet distance.
AMMO LIMITS
All players will have a 300BB ammo limit per scenario for standard AEGs. You may choose any magazine configuration you prefer as long as you DO NOT exceed the 300 round capacity limit. Drum mags, auto-winding mags are not permitted for standard AEGs. Only support weapons may use drum or auto-winding magazines.
Support weapons may carry a maximum of 1000 BBs. Drum mags or auto-winding mags may be used for support type weapons ONLY! This will be strictly enforced. Ammo limits are designed to simulate an “OUT OF AMMO, RETURNING TO BASE” scenario and not to purposely hinder game play. It is also to reduce instances of “Pray’N’Spray” and will hopefully speed up game play overall.
Carrying BB's onto the field
Players may bring extra BB's onto the field for reloading between missions, however all reloading must be done in your teams base or other secure area. If a player runs out of ammo during the game, they should return to their base and reload, however reloading in the field should be avoided to reduce accidents. Also, Players that leave the field boundaries to reload must return to their base prior to re-entering play. If you leave the field boundries for ANY reason (unless you have received specific instructions and are escorted by one of the scenario leaders), you will be considered OUT until you respawn at your base.
SUPPORT WEAPONS
Support Weapons will be defined as any airsoft rifle which replicates ANY real rifle designed specifically to fit a Light Machine Gun (LMG) Role. Airsoft Replicas such as the M249, MG36, RPK, etc, will have a MAXIMUM of a 400FPS muzzle velocity as they are primarily used for sustained full-auto fire. If the gun Chronos higher than 400, it may not be used. ALL OTHER AEG'S SHOOTING FASTER THAN 400 FPS MUST SHOOT SEMI AUTO ONLY.
SNIPER RIFLES
Sniper Rifles will be defined as any airsoft rifle which replicates ANY real rifle designed to specifically fit the role of a sniper rifle (I.E. No MP5K's converted to a sniper rifle). PSG-1, APS2, L96, Super 9, etc, would quality as a sniper rifle. Sniper rifles will have an established 500FPS limit. The standard AO deviation of 2% will still apply, however guns shooting faster than 500 will be frowned upon.
TAKING YOUR SHOT
All players should aim for center mass, meaning the stomach area. Head shots are strongly discouraged unless the head is the only body part exposed by your target. Please take care to avoid head shots when possible, as injuries may result from head shots.
Please take care when engaging targets at close range (any distance closer than 30 feet). If engaging your target at close range, it is STRONGLY recommended to switch to a lower powered back-up airsoft gun (like a gas blowback pistol) if possible. If you must use your primary gun, please use semi-auto ONLY to avoid spraying someone at close range. When entering a structure or other area where close range combat is extremely likely, players should always switch to semi-auto. These practices increase the safety and fun of all players.
All point-blank shots should be avoided. If necessary, aim for the legs or lower body. Shooting at eliminated players, non-players, and judges or organizers is forbidden.
All blind firing is strictly prohibited. DO NOT take blind shots under any circumstances. Players receiving fire from blindly shot BBs may be subject to otherwise avoidable injury. All shots should be taken by properly aiming at your target. Players seen blind firing will be subject to a detailed explanation and demonstration of blind-fire rules by event organizers in order to further educate them about the dangers of blind-firing.
ALL airsoft safety rules which serve to reduce play accidents were established by many people involved with AirsoftOhio.com. These seasoned players and airsoft veterans spent their own valuable time and money to test different rules to develop the safest possible playing experience for players of all ages. These rules should always be taken seriously and adhered to at all times. Rules are in place for a reason, to keep everyone safe.
If ANYONE has questions about these rules, or would like additional clarifications, please contact us at sales@airsoftarms.com or ask any event organizers at the event.
I would like to announce the opening of registration for the next Airsoft Event at which will be held at Red Dragon Paintball in Hamersville, OH. This Operation: Risk type event will take place on Saturday, June 24th and will be an all-day, fun event and teams will be scored on capturing and holding key Control Points (CP’s) located around the field.
I would also like to say that all of the proceeds are going to be used for field improvements which will begin construction as we have the money to build them. I would like as many people to attend as possible to help support the local airsoft community by improving the field and making Red Dragon a truly incredible place to play airsoft! I am looking forward to helping Gary at Red Dragon build new bases, bunkers, and anything else we can afford to build to make this field great!
LOCATION
Officially sponsored by Airsoft Arms, this event will take place in association with Red Dragon Paintball and will utilize every inch of their playing area. This easy to find field is located just north of Hamersville, OH, about 45-50 minutes from Downtown Cincinnati, and a 40 minute drive from our Milford, Ohio store.
The address of Red Dragon Paintball is:
2726 Lucas Road
Hamersville, OH 45130-8722
You can also get Mapquest directions by clicking the following link:
CLICK HERE FOR DIRECTIONS TO OPERATION RISK!! (http://www.mapquest.com/maps/map.adp?searchtype=address&country=US&addtohistory=&searchtab=home&address=2726+Lucas+Road&city=Hamersville&state=OH&zipcode=45130-8722)
GAME INFO
Registration begins at 9am. The Entry Fee is $15 dollars plus a $5 armband deposit. The armband deposit is a refundable deposit for use of Armbands for the duration of the day. Please bring $15 for registration and $5 for your armband to help us ease the deposit/refund process. At the end of the day you can keep your arm band and use it for upcoming events, or you can turn in your arm band and get your $5 dollar deposit back.
*Note: We will begin selling armband kits for use at all Airsoft Arms events in the near future and will stop doing the deposit refunds at that time. We hope this will streamline future Red Dragon event check-ins and provide a new standard for attending Red Dragon events. Information on how to purchase the armband kits will be available as soon as we start this new process!
There are no player limits. We will divide teams equally into two sides based on your registration.
Event Vendors and Gun Rentals
Airsoft Arms will be on-site selling BB's and gas on site. Magazines, Guns and other accessories will be brought on a pre-request bases. If you want us to bring something out to the game for you to purchase, please let us know! For those who wish to pre-purchase items to be delivered to the game, Airsoft Arms will be offering a "Pick-Up" option as a shipping/delivery option at the www.airsoftarms.com website very soon. This only applies to people who pre-pay for their orders. Anyone can make a purchase online and pick it up at the game (in stock items only). Visit www.airsoftarms.com soon for more details. For people who cannot pay online and wish to have specific items brought to the game should send an e-mail to sales@airsoftarms.com
Airsoft Arms[/U] will also be offering [B]AEG Rentals for $35 dollars. AEG rentals include Gun, Fully Charged Battery w/free recharges if needed, Magazines and unlimited .20gram BBs. We have several AEG types available, so please e-mail us at sales@airsoftarms.com for rental information. Players must be 18 years of age, or have a parent or legal guardian present to rent an airsoft gun
Due to field and insurance requirements, the age limit for the game is 12 years old and over. Minors under the age of 18 will need to bring a waiver notorized and signed by their parent or legal guardian, or have their parent or legal guarding present at the game.
GAME RULES
All rules listed here meet or exceed the safety standards created by AirsoftOhio.com. Players are requested to become familiar with established rules prior to the game day. There will be a pre-game briefing to go over all of the rules for the day as well.
KNOW THE RULES
Everybody who plays shall know the rules and obey them. If there are any unclear matters, ask the organizers. In some games, there may be additional rules. In such cases these additional rules are told before the game.
GUN SAFETY
All weapons should have a Barrel Blocker or the magazine removed as an extra precaution when the weapon isn't in use.
EYE PROTECTION
All players, observers (if applicable) and judges (if applicable) will be using appropriate safety goggles in the game and in the vicinity of a game. All goggles must be approved by the game organizers. DO NOT remove goggles during an ongoing game. All goggles will fit snugly against the wearer’s face and should not move during play. It is forbidden to shoot at someone without goggles. A full mask is not required, thought strongly recommended. All eye protection will use be approved using the following criteria:
All eye protection must be ANSI 87.1 1989 Rated OR be subject to testing by event organizers. This test will require the eye protection be shot at point blank range with a rifle shooting at Airsoft Ohio's maximum FPS limit(Currently 500FPS w/.2 bbs). Airsoft Arms will be responsible for any damage that this test may cause to the eye protection.
All eye protection must not have any gaps between the lens/frame and the face large enough to allow a 6MM BB to pass. If the eye protection is not FULL SEALING (meaning NO gaps between the face and lens/frame) then application of this rule is up to the presiding organizer’s discretion
FULL SEALING ANSI RATED eye protection is STRONGLY recommended, and is the only form of eye protection that can be guaranteed to be allowed. If you show up with any other form of eye protection, you take the risk of not being able play.
AIRSOFT OHIO MUZZLE VELOCITY LIMITS
0-350fps (1.14 joules): Full Auto, no minimum engagement distance.
350-399fps (1.48 joules): Full Auto, 25' minimum engagement distance.
400-449fps (1.87 joules): SEMI AUTO ONLY, 50' minimum engagement distance.
450-500fps (2.32 joules): SEMI AUTO ONLY, 75' minimum engagemnet distance.
AMMO LIMITS
All players will have a 300BB ammo limit per scenario for standard AEGs. You may choose any magazine configuration you prefer as long as you DO NOT exceed the 300 round capacity limit. Drum mags, auto-winding mags are not permitted for standard AEGs. Only support weapons may use drum or auto-winding magazines.
Support weapons may carry a maximum of 1000 BBs. Drum mags or auto-winding mags may be used for support type weapons ONLY! This will be strictly enforced. Ammo limits are designed to simulate an “OUT OF AMMO, RETURNING TO BASE” scenario and not to purposely hinder game play. It is also to reduce instances of “Pray’N’Spray” and will hopefully speed up game play overall.
Carrying BB's onto the field
Players may bring extra BB's onto the field for reloading between missions, however all reloading must be done in your teams base or other secure area. If a player runs out of ammo during the game, they should return to their base and reload, however reloading in the field should be avoided to reduce accidents. Also, Players that leave the field boundaries to reload must return to their base prior to re-entering play. If you leave the field boundries for ANY reason (unless you have received specific instructions and are escorted by one of the scenario leaders), you will be considered OUT until you respawn at your base.
SUPPORT WEAPONS
Support Weapons will be defined as any airsoft rifle which replicates ANY real rifle designed specifically to fit a Light Machine Gun (LMG) Role. Airsoft Replicas such as the M249, MG36, RPK, etc, will have a MAXIMUM of a 400FPS muzzle velocity as they are primarily used for sustained full-auto fire. If the gun Chronos higher than 400, it may not be used. ALL OTHER AEG'S SHOOTING FASTER THAN 400 FPS MUST SHOOT SEMI AUTO ONLY.
SNIPER RIFLES
Sniper Rifles will be defined as any airsoft rifle which replicates ANY real rifle designed to specifically fit the role of a sniper rifle (I.E. No MP5K's converted to a sniper rifle). PSG-1, APS2, L96, Super 9, etc, would quality as a sniper rifle. Sniper rifles will have an established 500FPS limit. The standard AO deviation of 2% will still apply, however guns shooting faster than 500 will be frowned upon.
TAKING YOUR SHOT
All players should aim for center mass, meaning the stomach area. Head shots are strongly discouraged unless the head is the only body part exposed by your target. Please take care to avoid head shots when possible, as injuries may result from head shots.
Please take care when engaging targets at close range (any distance closer than 30 feet). If engaging your target at close range, it is STRONGLY recommended to switch to a lower powered back-up airsoft gun (like a gas blowback pistol) if possible. If you must use your primary gun, please use semi-auto ONLY to avoid spraying someone at close range. When entering a structure or other area where close range combat is extremely likely, players should always switch to semi-auto. These practices increase the safety and fun of all players.
All point-blank shots should be avoided. If necessary, aim for the legs or lower body. Shooting at eliminated players, non-players, and judges or organizers is forbidden.
All blind firing is strictly prohibited. DO NOT take blind shots under any circumstances. Players receiving fire from blindly shot BBs may be subject to otherwise avoidable injury. All shots should be taken by properly aiming at your target. Players seen blind firing will be subject to a detailed explanation and demonstration of blind-fire rules by event organizers in order to further educate them about the dangers of blind-firing.
ALL airsoft safety rules which serve to reduce play accidents were established by many people involved with AirsoftOhio.com. These seasoned players and airsoft veterans spent their own valuable time and money to test different rules to develop the safest possible playing experience for players of all ages. These rules should always be taken seriously and adhered to at all times. Rules are in place for a reason, to keep everyone safe.
If ANYONE has questions about these rules, or would like additional clarifications, please contact us at sales@airsoftarms.com or ask any event organizers at the event.